Perfil de Alistair Hope
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11.213.620.596 cr |
Credits spent on ships | 2.004.752.836 cr |
Credits spent on outfitting | 9.310.303.409 cr |
Credits spent on repairs | 78.540.293 cr |
Credits spent on fuel | 1.036.467 cr |
Credits spent on munitions | 9.922.375 cr |
Insurance claims | 152 |
Total claim costs | 655.103.307 cr |
Combat |
|
Bounties claimed | 6.610 |
Profit from bounties | 367.452.782 cr |
Combat bonds | 2.567 |
Profit from combat bonds | 1.698.659.476 cr |
Assassinations | 5 |
Profit from assassinations | 1.261.549 cr |
Highest single reward | 891.669 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 435 |
Lifetime fines value | 21.728.369 cr |
Bounties received/earned | 337 |
Lifetime bounty value | 2.492.005 cr |
Highest bounty issued | 988.800 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 399.977.320 cr |
Commodities smuggled | 7.201 |
Average profit | 3.921.346 cr |
Highest single transaction | 38.874.240 cr |
Trading |
|
Market network | 265 |
Trading profit | 14.736.457.044 cr |
Commodities traded | 1.160.607 |
Average profit | 6.022.255 cr |
Highest single transaction | 771.021.824 cr |
Mining |
|
Profits from mining | 10.339.280.371 cr |
Minerals refined | 8.507 |
Materials collected | 37.435 |
Exploration |
|
Systems visited | 32.446 |
Profits from exploration | 1.281.314.662 cr |
Level 2 detailed scans | 36.657 |
Level 3 detailed scans | 69.956 |
Highest payout | 9.085.690 cr |
Total hyperspace distance | 1.833.944 a.l. |
Total hyperspace jumps | 39.940 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.581,49 a.l. |
Approximate time played | 21W 1D 14H 15M |
Passengers |
|
Total bulk passengers delivered | 2.805 |
Total VIPs delivered | 325 |
Total delivered | 3.130 |
Total ejected | 26 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4.128 |
Grade 1 upgrades generated | 938 |
Grade 2 upgrades generated | 332 |
Grade 3 upgrades generated | 613 |
Grade 4 upgrades generated | 726 |
Grade 5 upgrades generated | 1.519 |
Crew |
|
Crew credits earned | 1.294.700.608 cr |
Crew hired | 77 |
Crew fired | 60 |
Crew lost | 17 |
Multi-Crew |
|
Total time in multi-crew | 2D 9H 35M 1S |
Time in gunner role | 5H 6M 32S |
Time in fighter con role | 3H 35M 53S |
Total credits accrued | 3.819.050 cr |