Perfil de Mokujin
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 2.054.239.784 cr |
Credits spent on ships | 283.097.900 cr |
Credits spent on outfitting | 670.274.703 cr |
Credits spent on repairs | 2.755.225 cr |
Credits spent on fuel | 268.106 cr |
Credits spent on munitions | 947.894 cr |
Insurance claims | 23 |
Total claim costs | 15.392.674 cr |
Combat |
|
Bounties claimed | 1.568 |
Profit from bounties | 75.119.167 cr |
Combat bonds | 1.150 |
Profit from combat bonds | 11.100.023 cr |
Assassinations | 17 |
Profit from assassinations | 11.152.700 cr |
Highest single reward | 511.775 cr |
Skimmers killed | 85 |
Crime |
|
Fines issued | 180 |
Lifetime fines value | 694.145 cr |
Bounties received/earned | 194 |
Lifetime bounty value | 465.055 cr |
Highest bounty issued | 6.805 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 461.641 cr |
Commodities smuggled | 1.575 |
Average profit | 314 cr |
Highest single transaction | 13.928 cr |
Trading |
|
Market network | 63 |
Trading profit | 778.579.354 cr |
Commodities traded | 36.621 |
Average profit | 1.903.617 cr |
Highest single transaction | 68.961.840 cr |
Mining |
|
Profits from mining | 739.756.156 cr |
Minerals refined | 1.414 |
Materials collected | 4.696 |
Exploration |
|
Systems visited | 8.401 |
Profits from exploration | 835.057.710 cr |
Level 2 detailed scans | 16.914 |
Level 3 detailed scans | 110.953 |
Highest payout | 14.223.830 cr |
Total hyperspace distance | 343.111 a.l. |
Total hyperspace jumps | 9.380 |
Max distance from start | 65.641,58 a.l. |
Max distance from Sol | 65.514,79 a.l. |
Max distance from Colonia | 46.495,42 a.l. |
Approximate time played | 6W 2D 2H 7M |
Passengers |
|
Total bulk passengers delivered | 906 |
Total VIPs delivered | 20 |
Total delivered | 926 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 80.587 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 563 |
Grade 1 upgrades generated | 415 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 47 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 5 |
Multi-Crew |
|
Total time in multi-crew | 6M 30S |
Time in fighter con role | 2M 32S |