Perfil de seanmatt20
(Anaconda)
Federation: None
Empire: Squire
Balance |
|
---|---|
Current assets | 2.558.499.154 cr |
Credits spent on ships | 1.533.813.901 cr |
Credits spent on outfitting | 2.782.037.377 cr |
Credits spent on repairs | 2.601.434 cr |
Credits spent on fuel | 249.879 cr |
Credits spent on munitions | 813.688 cr |
Insurance claims | 36 |
Total claim costs | 26.270.170 cr |
Combat |
|
Bounties claimed | 1.854 |
Profit from bounties | 64.649.891 cr |
Combat bonds | 520 |
Profit from combat bonds | 12.369.281 cr |
Assassinations | 3 |
Profit from assassinations | 1.218.152 cr |
Highest single reward | 515.222 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 106 |
Lifetime fines value | 60.232 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 22.960 cr |
Highest bounty issued | 5.885 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 181.616 cr |
Commodities smuggled | 106 |
Average profit | 25.945 cr |
Highest single transaction | 137.192 cr |
Trading |
|
Market network | 53 |
Trading profit | 2.948.837.619 cr |
Commodities traded | 11.007 |
Average profit | 15.769.185 cr |
Highest single transaction | 591.985.974 cr |
Mining |
|
Profits from mining | 2.932.149.132 cr |
Minerals refined | 2.543 |
Materials collected | 3.453 |
Exploration |
|
Systems visited | 2.072 |
Profits from exploration | 29.460.318 cr |
Level 2 detailed scans | 1.459 |
Level 3 detailed scans | 2.197 |
Highest payout | 2.766.306 cr |
Total hyperspace distance | 58.084 a.l. |
Total hyperspace jumps | 2.862 |
Max distance from start | 2.613,93 a.l. |
Max distance from Sol | 2.628,02 a.l. |
Max distance from Colonia | 22.707,66 a.l. |
Approximate time played | 3W 1D 5H 15M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 8 |
Total delivered | 8 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 20.816 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 181 |
Grade 1 upgrades generated | 85 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 273.952.043 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 11M 37S |
Time in gunner role | 18M 48S |