Perfil de Stepham
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3.622.627.079 cr |
Credits spent on ships | 4.307.718.275 cr |
Credits spent on outfitting | 10.343.866.443 cr |
Credits spent on repairs | 51.834.331 cr |
Credits spent on fuel | 1.292.454 cr |
Credits spent on munitions | 2.003.509 cr |
Insurance claims | 79 |
Total claim costs | 1.276.091.369 cr |
Combat |
|
Bounties claimed | 1.055 |
Profit from bounties | 57.456.804 cr |
Combat bonds | 2.922 |
Profit from combat bonds | 58.817.136 cr |
Assassinations | 18 |
Profit from assassinations | 9.806.383 cr |
Highest single reward | 297.325 cr |
Skimmers killed | 201 |
Crime |
|
Fines issued | 123 |
Lifetime fines value | 4.298.799 cr |
Bounties received/earned | 135 |
Lifetime bounty value | 179.850 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 146.538 cr |
Commodities smuggled | 148 |
Average profit | 20.934 cr |
Highest single transaction | 122.950 cr |
Trading |
|
Market network | 106 |
Trading profit | 3.849.704.052 cr |
Commodities traded | 54.973 |
Average profit | 10.489.657 cr |
Highest single transaction | 406.670.355 cr |
Mining |
|
Profits from mining | 3.672.608.354 cr |
Minerals refined | 5.621 |
Materials collected | 62.677 |
Exploration |
|
Systems visited | 8.488 |
Profits from exploration | 459.204.366 cr |
Level 2 detailed scans | 26.957 |
Level 3 detailed scans | 27.150 |
Highest payout | 3.992.987 cr |
Total hyperspace distance | 519.475 a.l. |
Total hyperspace jumps | 14.612 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 9W 1D 5H 52M |
Passengers |
|
Total bulk passengers delivered | 30 |
Total VIPs delivered | 29.531 |
Total delivered | 29.561 |
Total ejected | 83 |
Search and Rescue |
|
Total items rescued | 98 |
Total profit | 2.243.805 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 9.322 |
Grade 1 upgrades generated | 1.064 |
Grade 2 upgrades generated | 1.373 |
Grade 3 upgrades generated | 1.841 |
Grade 4 upgrades generated | 2.270 |
Grade 5 upgrades generated | 2.774 |
Crew |
|
Crew credits earned | 3.124.981 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 19M 43S |