Perfil de Nemesis2310
(Alliance Chieftain)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1.084.628.326 cr |
Credits spent on ships | 3.454.713.703 cr |
Credits spent on outfitting | 6.900.670.135 cr |
Credits spent on repairs | 10.441.712 cr |
Credits spent on fuel | 272.213 cr |
Credits spent on munitions | 993.799 cr |
Insurance claims | 46 |
Total claim costs | 75.906.818 cr |
Combat |
|
Bounties claimed | 2.306 |
Profit from bounties | 57.908.671 cr |
Combat bonds | 217 |
Profit from combat bonds | 3.511.518 cr |
Assassinations | 48 |
Profit from assassinations | 4.953.158 cr |
Highest single reward | 214.127 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 911 |
Lifetime fines value | 609.073.583 cr |
Bounties received/earned | 510 |
Lifetime bounty value | 827.535 cr |
Highest bounty issued | 11.860 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 503.675.078 cr |
Commodities smuggled | 59.398 |
Average profit | 1.858.580 cr |
Highest single transaction | 7.883.278 cr |
Trading |
|
Market network | 53 |
Trading profit | 112.130.952 cr |
Commodities traded | 11.238 |
Average profit | 381.398 cr |
Highest single transaction | 19.645.824 cr |
Mining |
|
Profits from mining | 3.364.020 cr |
Minerals refined | 550 |
Materials collected | 2.989 |
Exploration |
|
Systems visited | 13.794 |
Profits from exploration | 306.684.094 cr |
Level 2 detailed scans | 4.504 |
Level 3 detailed scans | 65.865 |
Highest payout | 4.540.540 cr |
Total hyperspace distance | 481.597 a.l. |
Total hyperspace jumps | 15.558 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 6W 4H 48M |
Passengers |
|
Total bulk passengers delivered | 111 |
Total VIPs delivered | 133 |
Total delivered | 244 |
Total ejected | 4 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 368 |
Grade 1 upgrades generated | 295 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 113.922.965 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 44M 48S |
Time in gunner role | 23M 44S |
Time in fighter con role | 22M 13S |
Total credits accrued | 1.315.737 cr |