Perfil de AL TARF
(Type-9 Heavy)
Federation: Warrant Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 2.449.370.644 cr |
Credits spent on ships | 625.644.676 cr |
Credits spent on outfitting | 1.782.205.090 cr |
Credits spent on repairs | 9.332.436 cr |
Credits spent on fuel | 799.162 cr |
Credits spent on munitions | 2.152.512 cr |
Insurance claims | 54 |
Total claim costs | 34.769.690 cr |
Combat |
|
Bounties claimed | 1.464 |
Profit from bounties | 60.809.884 cr |
Combat bonds | 704 |
Profit from combat bonds | 23.843.606 cr |
Assassinations | 20 |
Profit from assassinations | 8.033.702 cr |
Highest single reward | 544.957 cr |
Skimmers killed | 231 |
Crime |
|
Fines issued | 412 |
Lifetime fines value | 35.170.065 cr |
Bounties received/earned | 718 |
Lifetime bounty value | 1.297.445 cr |
Highest bounty issued | 14.220 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 623.961.305 cr |
Commodities smuggled | 10.558 |
Average profit | 3.781.584 cr |
Highest single transaction | 32.327.808 cr |
Trading |
|
Market network | 151 |
Trading profit | 961.092.033 cr |
Commodities traded | 119.319 |
Average profit | 1.063.155 cr |
Highest single transaction | 260.488.277 cr |
Mining |
|
Profits from mining | 686.201.038 cr |
Minerals refined | 4.087 |
Materials collected | 10.896 |
Exploration |
|
Systems visited | 7.439 |
Profits from exploration | 552.203.599 cr |
Level 2 detailed scans | 4.371 |
Level 3 detailed scans | 119.400 |
Highest payout | 6.160.264 cr |
Total hyperspace distance | 354.231 a.l. |
Total hyperspace jumps | 11.157 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 9W 1D 33M |
Passengers |
|
Total bulk passengers delivered | 1.376 |
Total VIPs delivered | 630 |
Total delivered | 2.006 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 485.126 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 999 |
Grade 1 upgrades generated | 231 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 203 |
Grade 4 upgrades generated | 134 |
Grade 5 upgrades generated | 345 |
Crew |
|
Crew credits earned | 196.494.985 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 53S |
Time in gunner role | 1H 10M 25S |