Perfil de Lialah Crowley
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11.322.241.475 cr |
Credits spent on ships | 4.610.523.230 cr |
Credits spent on outfitting | 10.191.493.240 cr |
Credits spent on repairs | 71.049.970 cr |
Credits spent on fuel | 724.538 cr |
Credits spent on munitions | 5.840.367 cr |
Insurance claims | 35 |
Total claim costs | 810.462.420 cr |
Combat |
|
Bounties claimed | 9.313 |
Profit from bounties | 1.265.654.405 cr |
Combat bonds | 1.154 |
Profit from combat bonds | 14.029.427 cr |
Assassinations | 118 |
Profit from assassinations | 52.011.259 cr |
Highest single reward | 1.204.764 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 449.893 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 152.200 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 81.471 cr |
Commodities smuggled | 41 |
Average profit | 6.267 cr |
Highest single transaction | 23.484 cr |
Trading |
|
Market network | 106 |
Trading profit | 17.156.461.175 cr |
Commodities traded | 77.519 |
Average profit | 36.195.066 cr |
Highest single transaction | 1.134.502.368 cr |
Mining |
|
Profits from mining | 16.158.516.927 cr |
Minerals refined | 39.280 |
Materials collected | 32.894 |
Exploration |
|
Systems visited | 11.918 |
Profits from exploration | 3.643.221.804 cr |
Level 2 detailed scans | 98.979 |
Level 3 detailed scans | 98.979 |
Highest payout | 33.311.048 cr |
Total hyperspace distance | 674.631 a.l. |
Total hyperspace jumps | 14.071 |
Max distance from start | 37.914,52 a.l. |
Max distance from Sol | 37.909,50 a.l. |
Max distance from Colonia | 35.839,61 a.l. |
Approximate time played | 18W 6D 9H 12M |
Passengers |
|
Total bulk passengers delivered | 12.889 |
Total VIPs delivered | 90 |
Total delivered | 12.979 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 113 |
Total profit | 994.139 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 4.314 |
Grade 1 upgrades generated | 788 |
Grade 2 upgrades generated | 947 |
Grade 3 upgrades generated | 1.252 |
Grade 4 upgrades generated | 1.008 |
Grade 5 upgrades generated | 319 |
Crew |
|
Crew credits earned | 1.183.355.660 cr |
Crew hired | 15 |
Crew fired | 8 |
Crew lost | 21 |
Multi-Crew |
|
Total time in multi-crew | 23H 53M 48S |
Time in gunner role | 11S |
Time in fighter con role | 1M 27S |