Perfil de Rover 6428
(Federal Dropship)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 304.341.764 cr |
Credits spent on ships | 178.039.887 cr |
Credits spent on outfitting | 67.036.217 cr |
Credits spent on repairs | 368.978 cr |
Credits spent on fuel | 19.637 cr |
Credits spent on munitions | 137.089 cr |
Insurance claims | 10 |
Total claim costs | 2.384.344 cr |
Combat |
|
Bounties claimed | 229 |
Profit from bounties | 5.894.811 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 65.413 cr |
Highest single reward | 166.987 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 29.639 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 33.300 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 40 |
Trading profit | 166.086.182 cr |
Commodities traded | 1.064 |
Average profit | 2.407.046 cr |
Highest single transaction | 53.116.128 cr |
Mining |
|
Profits from mining | 57.548.990 cr |
Minerals refined | 44 |
Materials collected | 1.121 |
Exploration |
|
Systems visited | 1.136 |
Profits from exploration | 130.728.830 cr |
Level 2 detailed scans | 5.599 |
Level 3 detailed scans | 5.569 |
Highest payout | 4.543.421 cr |
Total hyperspace distance | 71.729 a.l. |
Total hyperspace jumps | 1.447 |
Max distance from start | 22.661,39 a.l. |
Max distance from Sol | 22.672,71 a.l. |
Max distance from Colonia | 22.487,63 a.l. |
Approximate time played | 1W 6D 11H 55M |
Passengers |
|
Total bulk passengers delivered | 219 |
Total VIPs delivered | 25 |
Total delivered | 244 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 66.332 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 88 |
Grade 1 upgrades generated | 35 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 1 |
Crew |
|
Crew credits earned | 13.310.676 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 33M 41S |
Time in gunner role | 7M 8S |
Time in fighter con role | 10M 44S |