Perfil de Raj Matheo
(Asp Explorer)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 1.773.653.663 cr |
Credits spent on ships | 506.410.306 cr |
Credits spent on outfitting | 1.086.575.383 cr |
Credits spent on repairs | 9.733.038 cr |
Credits spent on fuel | 95.158 cr |
Credits spent on munitions | 2.200.298 cr |
Insurance claims | 59 |
Total claim costs | 58.736.909 cr |
Combat |
|
Bounties claimed | 1.788 |
Profit from bounties | 90.656.060 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 321.550 cr |
Skimmers killed | 55 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 50.173 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 27.650 cr |
Highest bounty issued | 8.095 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 638.994 cr |
Commodities smuggled | 13 |
Average profit | 91.285 cr |
Highest single transaction | 590.848 cr |
Trading |
|
Market network | 30 |
Trading profit | 200.144.329 cr |
Commodities traded | 4.251 |
Average profit | 1.099.694 cr |
Highest single transaction | 54.154.644 cr |
Mining |
|
Profits from mining | 198.515.924 cr |
Minerals refined | 1.705 |
Materials collected | 3.955 |
Exploration |
|
Systems visited | 27.404 |
Profits from exploration | 1.675.350.129 cr |
Level 2 detailed scans | 25.831 |
Level 3 detailed scans | 37.782 |
Highest payout | 11.813.500 cr |
Total hyperspace distance | 811.539 a.l. |
Total hyperspace jumps | 28.784 |
Max distance from start | 61.086,24 a.l. |
Max distance from Sol | 61.049,44 a.l. |
Max distance from Colonia | 48.432,90 a.l. |
Approximate time played | 74W 2D 3H 46M |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 180.730 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 259 |
Grade 1 upgrades generated | 101 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 89 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 14.855.888 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1W 2D 14H 34M 36S |
Time in gunner role | 18M 36S |
Time in fighter con role | 13M 56S |
Total credits accrued | 178.022 cr |