Perfil de PanTast
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10.242.447.123 cr |
Credits spent on ships | 4.295.372.136 cr |
Credits spent on outfitting | 15.684.271.022 cr |
Credits spent on repairs | 35.769.214 cr |
Credits spent on fuel | 1.168.369 cr |
Credits spent on munitions | 4.086.657 cr |
Insurance claims | 11 |
Total claim costs | 21.021.979 cr |
Combat |
|
Bounties claimed | 12.876 |
Profit from bounties | 664.162.704 cr |
Combat bonds | 107 |
Profit from combat bonds | 26.970.100 cr |
Assassinations | 1 |
Profit from assassinations | 1.994.888 cr |
Highest single reward | 316.525 cr |
Skimmers killed | 814 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 1.632.754 cr |
Bounties received/earned | 356 |
Lifetime bounty value | 176.220 cr |
Highest bounty issued | 9.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 699.780 cr |
Commodities smuggled | 279 |
Average profit | 19.994 cr |
Highest single transaction | 129.815 cr |
Trading |
|
Market network | 251 |
Trading profit | 2.408.076.012 cr |
Commodities traded | 226.666 |
Average profit | 1.133.746 cr |
Highest single transaction | 498.047.266 cr |
Mining |
|
Profits from mining | 1.324.073.685 cr |
Minerals refined | 3.246 |
Materials collected | 48.685 |
Exploration |
|
Systems visited | 32.499 |
Profits from exploration | 3.595.910.290 cr |
Level 2 detailed scans | 36.395 |
Level 3 detailed scans | 118.490 |
Highest payout | 31.833.783 cr |
Total hyperspace distance | 2.095.134 a.l. |
Total hyperspace jumps | 52.347 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.558,50 a.l. |
Approximate time played | 24W 4D 7H 35M |
Passengers |
|
Total bulk passengers delivered | 30.603 |
Total VIPs delivered | 3.927 |
Total delivered | 34.530 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 525.293 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7.339 |
Grade 1 upgrades generated | 1.174 |
Grade 2 upgrades generated | 783 |
Grade 3 upgrades generated | 1.370 |
Grade 4 upgrades generated | 1.374 |
Grade 5 upgrades generated | 2.638 |
Crew |
|
Crew credits earned | 1.436.894.005 cr |
Crew hired | 73 |
Crew fired | 71 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 19M 2S |