Perfil de AymeriX
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23.094.768.570 cr |
Credits spent on ships | 2.510.711.787 cr |
Credits spent on outfitting | 4.163.953.081 cr |
Credits spent on repairs | 31.777.261 cr |
Credits spent on fuel | 1.339.874 cr |
Credits spent on munitions | 5.348.795 cr |
Insurance claims | 275 |
Total claim costs | 575.013.502 cr |
Combat |
|
Bounties claimed | 2.354 |
Profit from bounties | 86.083.261 cr |
Combat bonds | 1.247 |
Profit from combat bonds | 2.677.386.949 cr |
Assassinations | 86 |
Profit from assassinations | 28.236.255 cr |
Highest single reward | 1.204.356 cr |
Skimmers killed | 211 |
Crime |
|
Fines issued | 752 |
Lifetime fines value | 4.129.002 cr |
Bounties received/earned | 497 |
Lifetime bounty value | 819.987 cr |
Highest bounty issued | 18.075 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 2.803.113 cr |
Commodities smuggled | 422 |
Average profit | 14.990 cr |
Highest single transaction | 600.000 cr |
Trading |
|
Market network | 343 |
Trading profit | 9.722.600.718 cr |
Commodities traded | 125.807 |
Average profit | 4.708.281 cr |
Highest single transaction | 263.415.808 cr |
Mining |
|
Profits from mining | 1.013.011.889 cr |
Minerals refined | 1.307 |
Materials collected | 23.898 |
Exploration |
|
Systems visited | 15.284 |
Profits from exploration | 406.233.939 cr |
Level 2 detailed scans | 15.818 |
Level 3 detailed scans | 37.844 |
Highest payout | 2.886.983 cr |
Total hyperspace distance | 837.229 a.l. |
Total hyperspace jumps | 24.598 |
Max distance from start | 65.292,45 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 17W 3D 2H 18M |
Passengers |
|
Total bulk passengers delivered | 7.190 |
Total VIPs delivered | 1.089 |
Total delivered | 8.279 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 1.309 |
Total profit | 67.212.749 cr |
Total rescue transactions | 120 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2.296 |
Grade 1 upgrades generated | 646 |
Grade 2 upgrades generated | 323 |
Grade 3 upgrades generated | 514 |
Grade 4 upgrades generated | 411 |
Grade 5 upgrades generated | 402 |
Crew |
|
Crew credits earned | 219.330.134 cr |
Crew hired | 379 |
Crew fired | 375 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 8M 38S |
Time in gunner role | 5M 22S |
Time in fighter con role | 11M 56S |