Home system:
Allegiance:
Federation
Government:
Confederacy
Controlled systems:
2 (Presence: 8)
Controlled stations:
6
Player faction:
No
Influence:
57,658 %
Economy:
Security:
Current states:
Boom , Civil liberty
Recovering states:
Terrorist Attack
Happiness:
Happy
Controlled stations:
Gerrold Prospect
(Boom)
Mendel Palace
(Boom)
Last update:
16.1.2021 2.14
Influence:
49,796 %
Economy:
Security:
Current states:
Investment
Happiness:
Happy
Controlled stations:
Jones Landing
(Investment)
Mining Station 1
(Investment)
Last update:
16.1.2021 3.19
Influence:
11,876 %
Economy:
Security:
Current states:
Election
Recovering states:
Outbreak
Happiness:
Happy
Controlled station:
Edison Hub
(Election)
Last update:
16.1.2021 7.39
Influence:
11,729 %
Economy:
Security:
Current states:
Infrastructure Failure
Happiness:
Happy
Controlled station:
Wait Colburn Vision
(Infrastructure Failure)
Last update:
16.1.2021 7.06
Influence:
9,300 %
Economy:
Security:
Current states:
Civil unrest , Bust , War
Recovering states:
Infrastructure Failure
Happiness:
Discontented
Controlled stations:
No controlled stations
Last update:
16.1.2021 7.45
Influence:
8,466 %
Economy:
Security:
Current states:
None
Happiness:
Happy
Controlled stations:
No controlled stations
Last update:
11.1.2021 6.20
Influence:
6,027 %
Economy:
Security:
Current states:
Blight , Famine , Civil unrest
Happiness:
Unhappy
Controlled stations:
No controlled stations
Last update:
16.1.2021 7.45
Influence:
4,092 %
Economy:
Security:
Current states:
None
Happiness:
Happy
Controlled stations:
No controlled stations
Last update:
16.1.2021 4.10