CMDR Light027 profile
(Imperial Courier)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 380 831 720 cr |
Credits spent on ships | 2 504 108 254 cr |
Credits spent on outfitting | 7 204 168 527 cr |
Credits spent on repairs | 343 672 482 cr |
Credits spent on fuel | 7 301 619 cr |
Credits spent on munitions | 6 746 649 cr |
Insurance claims | 405 |
Total claim costs | 6 801 876 313 cr |
Combat |
|
Bounties claimed | 3 553 |
Profit from bounties | 359 505 599 cr |
Combat bonds | 8 070 |
Profit from combat bonds | 9 754 402 828 cr |
Assassinations | 100 |
Profit from assassinations | 100 302 238 cr |
Highest single reward | 1 770 590 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 5 705 |
Lifetime fines value | 8 991 511 cr |
Bounties received/earned | 945 |
Lifetime bounty value | 158 508 630 cr |
Highest bounty issued | 5 827 900 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 4 232 145 cr |
Commodities smuggled | 7 460 |
Average profit | 90 046 cr |
Highest single transaction | 500 864 cr |
Trading |
|
Market network | 450 |
Trading profit | 52 637 721 564 cr |
Commodities traded | 8 072 002 |
Average profit | 1 738 653 cr |
Highest single transaction | 910 244 286 cr |
Mining |
|
Profits from mining | 8 190 196 437 cr |
Minerals refined | 12 272 |
Materials collected | 23 867 |
Exploration |
|
Systems visited | 19 821 |
Profits from exploration | 1 934 776 480 cr |
Level 2 detailed scans | 49 039 |
Level 3 detailed scans | 50 241 |
Highest payout | 20 011 790 cr |
Total hyperspace distance | 1 640 109 ly |
Total hyperspace jumps | 46 583 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 45W 4D 5H 23M |
Passengers |
|
Total bulk passengers delivered | 17 846 |
Total VIPs delivered | 1 089 |
Total delivered | 18 935 |
Total ejected | 644 |
Search and Rescue |
|
Total items rescued | 2 387 |
Total profit | 38 381 679 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3 219 |
Grade 1 upgrades generated | 550 |
Grade 2 upgrades generated | 403 |
Grade 3 upgrades generated | 617 |
Grade 4 upgrades generated | 710 |
Grade 5 upgrades generated | 939 |
Crew |
|
Crew credits earned | 2 752 925 653 cr |
Crew hired | 52 |
Crew fired | 41 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 26M 13S |