CMDR HaLfY47 profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 59 717 826 145 cr |
Credits spent on ships | 3 944 796 331 cr |
Credits spent on outfitting | 371 662 503 200 cr |
Credits spent on repairs | 414 523 982 cr |
Credits spent on fuel | 5 829 683 cr |
Credits spent on munitions | 78 024 957 cr |
Insurance claims | 255 |
Total claim costs | 2 693 150 867 cr |
Combat |
|
Bounties claimed | 25 781 |
Profit from bounties | 3 753 880 606 cr |
Combat bonds | 23 263 |
Profit from combat bonds | 15 955 833 411 cr |
Assassinations | 1 474 |
Profit from assassinations | 1 515 826 817 cr |
Highest single reward | 2 612 592 cr |
Skimmers killed | 888 |
Crime |
|
Fines issued | 7 453 |
Lifetime fines value | 34 578 537 cr |
Bounties received/earned | 13 317 |
Lifetime bounty value | 287 326 535 cr |
Highest bounty issued | 3 006 300 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | 627 622 344 cr |
Commodities smuggled | 50 468 |
Average profit | 1 483 741 cr |
Highest single transaction | 27 197 856 cr |
Trading |
|
Market network | 397 |
Trading profit | 39 955 750 249 cr |
Commodities traded | 898 405 |
Average profit | 9 919 501 cr |
Highest single transaction | 1 071 978 264 cr |
Mining |
|
Profits from mining | 23 804 678 215 cr |
Minerals refined | 27 304 |
Materials collected | 303 047 |
Exploration |
|
Systems visited | 31 185 |
Profits from exploration | 3 960 722 591 cr |
Level 2 detailed scans | 112 723 |
Level 3 detailed scans | 122 314 |
Highest payout | 24 273 644 cr |
Total hyperspace distance | 2 449 627 ly |
Total hyperspace jumps | 62 679 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 55W 5D 22H 35M |
Passengers |
|
Total bulk passengers delivered | 15 101 |
Total VIPs delivered | 884 |
Total delivered | 15 985 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 2 397 |
Total profit | 133 818 737 cr |
Total rescue transactions | 137 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 24 130 |
Grade 1 upgrades generated | 1 945 |
Grade 2 upgrades generated | 2 473 |
Grade 3 upgrades generated | 3 519 |
Grade 4 upgrades generated | 5 019 |
Grade 5 upgrades generated | 11 174 |
Crew |
|
Crew credits earned | 1 336 022 451 cr |
Crew hired | 336 |
Crew fired | 313 |
Crew lost | 32 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 47M 6S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 31M 32S |
Total credits accrued | 892 344 cr |