CMDR HaLfY47 profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 61 853 467 424 cr |
Credits spent on ships | 3 944 796 331 cr |
Credits spent on outfitting | 371 741 981 374 cr |
Credits spent on repairs | 418 877 976 cr |
Credits spent on fuel | 6 050 364 cr |
Credits spent on munitions | 80 136 581 cr |
Insurance claims | 265 |
Total claim costs | 2 908 264 342 cr |
Combat |
|
Bounties claimed | 26 674 |
Profit from bounties | 3 856 686 718 cr |
Combat bonds | 24 389 |
Profit from combat bonds | 16 510 787 391 cr |
Assassinations | 1 583 |
Profit from assassinations | 1 621 778 369 cr |
Highest single reward | 2 612 592 cr |
Skimmers killed | 909 |
Crime |
|
Fines issued | 7 628 |
Lifetime fines value | 34 855 362 cr |
Bounties received/earned | 13 570 |
Lifetime bounty value | 296 236 835 cr |
Highest bounty issued | 3 006 300 cr |
Smuggling |
|
Black market network | 33 |
Black market profit | 628 298 836 cr |
Commodities smuggled | 50 564 |
Average profit | 1 478 350 cr |
Highest single transaction | 27 197 856 cr |
Trading |
|
Market network | 399 |
Trading profit | 39 955 749 009 cr |
Commodities traded | 900 533 |
Average profit | 9 860 748 cr |
Highest single transaction | 1 071 978 264 cr |
Mining |
|
Profits from mining | 23 804 678 215 cr |
Minerals refined | 27 304 |
Materials collected | 305 704 |
Exploration |
|
Systems visited | 31 295 |
Profits from exploration | 3 963 045 984 cr |
Level 2 detailed scans | 113 204 |
Level 3 detailed scans | 122 795 |
Highest payout | 24 273 644 cr |
Total hyperspace distance | 2 462 335 ly |
Total hyperspace jumps | 63 386 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 56W 4D 23H 10M |
Passengers |
|
Total bulk passengers delivered | 15 101 |
Total VIPs delivered | 884 |
Total delivered | 15 985 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 2 397 |
Total profit | 133 818 737 cr |
Total rescue transactions | 137 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 24 136 |
Grade 1 upgrades generated | 1 951 |
Grade 2 upgrades generated | 2 473 |
Grade 3 upgrades generated | 3 519 |
Grade 4 upgrades generated | 5 019 |
Grade 5 upgrades generated | 11 174 |
Crew |
|
Crew credits earned | 1 336 022 451 cr |
Crew hired | 336 |
Crew fired | 313 |
Crew lost | 32 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 50M 13S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 31M 32S |
Total credits accrued | 892 344 cr |