CMDR Jjgoldberg profile

(Anaconda)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 105 201 626 862 cr |
Credits spent on ships | 2 364 967 301 cr |
Credits spent on outfitting | 5 637 884 260 cr |
Credits spent on repairs | 110 597 797 cr |
Credits spent on fuel | 1 695 506 cr |
Credits spent on munitions | 7 695 800 cr |
Insurance claims | 101 |
Total claim costs | 731 662 596 cr |
Combat |
|
Bounties claimed | 11 220 |
Profit from bounties | 2 232 403 855 cr |
Combat bonds | 8 876 |
Profit from combat bonds | 1 284 095 026 cr |
Assassinations | 903 |
Profit from assassinations | 1 260 761 092 cr |
Highest single reward | 2 025 881 cr |
Skimmers killed | 233 |
Crime |
|
Fines issued | 881 |
Lifetime fines value | 28 497 697 cr |
Bounties received/earned | 1 157 |
Lifetime bounty value | 2 991 500 cr |
Highest bounty issued | 517 100 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 30 012 854 cr |
Commodities smuggled | 9 750 |
Average profit | 240 103 cr |
Highest single transaction | 3 731 392 cr |
Trading |
|
Market network | 372 |
Trading profit | 86 875 143 056 cr |
Commodities traded | 548 976 |
Average profit | 27 089 225 cr |
Highest single transaction | 817 888 768 cr |
Mining |
|
Profits from mining | 39 297 892 725 cr |
Minerals refined | 48 754 |
Materials collected | 65 829 |
Exploration |
|
Systems visited | 45 351 |
Profits from exploration | 33 459 827 041 cr |
Level 2 detailed scans | 286 401 |
Level 3 detailed scans | 286 399 |
Highest payout | 63 941 252 cr |
Total hyperspace distance | 5 133 996 ly |
Total hyperspace jumps | 53 713 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 124,97 ly |
Approximate time played | 63W 4D 3H 44M |
Passengers |
|
Total bulk passengers delivered | 25 451 |
Total VIPs delivered | 4 668 |
Total delivered | 30 119 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 774 |
Total profit | 10 868 342 cr |
Total rescue transactions | 140 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 406 |
Grade 1 upgrades generated | 551 |
Grade 2 upgrades generated | 704 |
Grade 3 upgrades generated | 1 008 |
Grade 4 upgrades generated | 1 320 |
Grade 5 upgrades generated | 1 823 |
Crew |
|
Crew credits earned | 543 470 413 cr |
Crew hired | 9 |
Crew fired | 9 |
Multi-Crew |
|
Total time in multi-crew | 10M 30S |
Time in fighter con role | 8M 49S |