CMDR Gurrenhert profile

Profile
Commander name:
Current ship:
ISS Solitude [IS-MK1]
(Asp Explorer)
 
Member since:
1.4.2020
 
Distances submitted:
0
 
Systems visited:
2 086
Systems discovered first:
964
Ranks

81%

100%

100%

Defenceless

0%

Directionless

0%

56%

Federation: Recruit

100%

Empire: Duke

7%
Flight log heatmap
Statistics

Balance

Current assets 2 844 032 018 cr
Credits spent on ships 767 686 274 cr
Credits spent on outfitting 1 351 593 697 cr
Credits spent on repairs 2 446 122 cr
Credits spent on fuel 305 065 cr
Credits spent on munitions 585 006 cr
Insurance claims 32
Total claim costs 79 869 172 cr

Combat

Bounties claimed 1 283
Profit from bounties 45 052 514 cr
Combat bonds 52
Profit from combat bonds 761 600 cr
Assassinations 59
Profit from assassinations 17 448 041 cr
Highest single reward 335 680 cr
Skimmers killed 14

Crime

Fines issued 215
Lifetime fines value 1 448 582 cr
Bounties received/earned 99
Lifetime bounty value 168 680 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 8
Black market profit 76 620 cr
Commodities smuggled 31
Average profit 5 108 cr
Highest single transaction 38 120 cr

Trading

Market network 54
Trading profit 9 423 764 712 cr
Commodities traded 42 442
Average profit 26 620 804 cr
Highest single transaction 734 623 232 cr

Mining

Profits from mining 9 379 767 315 cr
Minerals refined 9 601
Materials collected 5 845

Exploration

Systems visited 6 344
Profits from exploration 297 234 334 cr
Level 2 detailed scans 14 063
Level 3 detailed scans 7 693
Highest payout 7 609 469 cr
Total hyperspace distance 226 895 ly
Total hyperspace jumps 8 173
Max distance from start 25 843,92 ly
Max distance from Sol 25 899,99 ly
Max distance from Colonia 28 226,84 ly
Approximate time played 3W 5D 4H 36M

Passengers

Total bulk passengers delivered 88
Total VIPs delivered 4
Total delivered 92
Total ejected 0

Crafting

Number of engineers used 6
Number of upgrades generated 243
Grade 1 upgrades generated 64
Grade 2 upgrades generated 52
Grade 3 upgrades generated 68
Grade 4 upgrades generated 32
Grade 5 upgrades generated 27

Crew

Crew credits earned 43 089 953 cr
Crew hired 2
Crew fired 1
Crew lost 3

Multi-Crew

Total time in multi-crew 5H 3M 45S
Time in gunner role 51M 53S
Time in fighter con role 23M 59S
Total credits accrued 540 105 cr