Federation: Lieutenant
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 809 053 469 cr |
Credits spent on ships | 813 962 475 cr |
Credits spent on outfitting | 1 639 731 781 cr |
Credits spent on repairs | 32 986 077 cr |
Credits spent on fuel | 528 610 cr |
Credits spent on munitions | 1 023 863 cr |
Insurance claims | 68 |
Total claim costs | 245 575 896 cr |
Combat |
|
Bounties claimed | 1 805 |
Profit from bounties | 83 677 399 cr |
Combat bonds | 304 |
Profit from combat bonds | 10 175 788 cr |
Assassinations | 11 |
Profit from assassinations | 3 547 775 cr |
Highest single reward | 354 562 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 245 |
Lifetime fines value | 1 571 448 cr |
Bounties received/earned | 151 |
Lifetime bounty value | 195 210 cr |
Highest bounty issued | 10 175 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 833 138 cr |
Commodities smuggled | 310 |
Average profit | 10 286 cr |
Highest single transaction | 216 915 cr |
Trading |
|
Market network | 359 |
Trading profit | 282 598 633 cr |
Commodities traded | 175 569 |
Average profit | 248 111 cr |
Highest single transaction | 8 926 500 cr |
Mining |
|
Profits from mining | 5 837 616 cr |
Minerals refined | 1 112 |
Materials collected | 12 284 |
Exploration |
|
Systems visited | 22 194 |
Profits from exploration | 1 490 797 533 cr |
Level 2 detailed scans | 76 297 |
Level 3 detailed scans | 190 339 |
Highest payout | 5 427 095 cr |
Total hyperspace distance | 1 060 273 ly |
Total hyperspace jumps | 24 609 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 615,28 ly |
Approximate time played | 19W 4D 10H 11M |
Passengers |
|
Total bulk passengers delivered | 1 920 |
Total VIPs delivered | 34 |
Total delivered | 1 954 |
Total ejected | 273 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 518 534 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 854 |
Grade 1 upgrades generated | 203 |
Grade 2 upgrades generated | 176 |
Grade 3 upgrades generated | 284 |
Grade 4 upgrades generated | 142 |
Grade 5 upgrades generated | 49 |
Crew |
|
Crew credits earned | 52 645 013 cr |
Crew hired | 29 |
Crew fired | 6 |
Crew lost | 23 |
Multi-Crew |
|
Total time in multi-crew | 1D 7H 31M 7S |
Time in gunner role | 2H 34M 38S |
Time in fighter con role | 9H 24M 41S |
Total credits accrued | 21 765 705 cr |
Total fines accrued | 2 660 675 cr |