CMDR AnxiousAndroid profile
(Krait Phantom)
Federation: Midshipman
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 262 048 104 cr |
Credits spent on ships | 128 194 346 cr |
Credits spent on outfitting | 408 149 692 cr |
Credits spent on repairs | 4 631 843 cr |
Credits spent on fuel | 139 359 cr |
Credits spent on munitions | 857 570 cr |
Insurance claims | 10 |
Total claim costs | 54 854 055 cr |
Combat |
|
Bounties claimed | 713 |
Profit from bounties | 45 933 743 cr |
Combat bonds | 311 |
Profit from combat bonds | 12 808 608 cr |
Assassinations | 43 |
Profit from assassinations | 12 533 772 cr |
Highest single reward | 291 937 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 85 |
Lifetime fines value | 27 000 cr |
Bounties received/earned | 296 |
Lifetime bounty value | 370 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 452 964 cr |
Commodities smuggled | 80 |
Average profit | 75 494 cr |
Highest single transaction | 205 380 cr |
Trading |
|
Market network | 68 |
Trading profit | 514 955 659 cr |
Commodities traded | 12 885 |
Average profit | 2 499 785 cr |
Highest single transaction | 123 474 080 cr |
Mining |
|
Profits from mining | 374 272 684 cr |
Minerals refined | 509 |
Materials collected | 16 246 |
Exploration |
|
Systems visited | 2 396 |
Profits from exploration | 585 184 630 cr |
Level 2 detailed scans | 19 658 |
Level 3 detailed scans | 19 658 |
Highest payout | 13 338 505 cr |
Total hyperspace distance | 132 867 ly |
Total hyperspace jumps | 3 306 |
Max distance from start | 16 618,57 ly |
Max distance from Sol | 17 410,64 ly |
Max distance from Colonia | 29 565,36 ly |
Approximate time played | 4W 2D 15H 22M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5 |
Total delivered | 5 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 095 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 213 |
Grade 4 upgrades generated | 216 |
Grade 5 upgrades generated | 409 |
Multi-Crew |
|
Total time in multi-crew | 26M 8S |
Time in gunner role | 35M 40S |
Time in fighter con role | 2M 8S |
Total credits accrued | 28 000 cr |