CMDR EAGLE 5 profile
(Asp Explorer)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 1 154 538 613 cr |
Credits spent on ships | 80 907 265 cr |
Credits spent on outfitting | 644 491 115 cr |
Credits spent on repairs | 1 820 667 cr |
Credits spent on fuel | 967 118 cr |
Credits spent on munitions | 1 195 252 cr |
Insurance claims | 13 |
Total claim costs | 13 382 010 cr |
Combat |
|
Bounties claimed | 2 161 |
Profit from bounties | 53 307 662 cr |
Combat bonds | 482 |
Profit from combat bonds | 4 518 311 cr |
Assassinations | 63 |
Profit from assassinations | 5 431 811 cr |
Highest single reward | 194 922 cr |
Skimmers killed | 174 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 70 234 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 154 165 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 9 820 389 cr |
Commodities smuggled | 5 295 |
Average profit | 114 191 cr |
Highest single transaction | 675 000 cr |
Trading |
|
Market network | 68 |
Trading profit | 18 069 181 cr |
Commodities traded | 7 985 |
Average profit | 65 946 cr |
Highest single transaction | 1 498 944 cr |
Mining |
|
Profits from mining | 270 563 cr |
Minerals refined | 31 |
Materials collected | 6 847 |
Exploration |
|
Systems visited | 4 657 |
Profits from exploration | 971 872 721 cr |
Level 2 detailed scans | 25 307 |
Level 3 detailed scans | 28 146 |
Highest payout | 15 487 546 cr |
Total hyperspace distance | 152 757 ly |
Total hyperspace jumps | 6 457 |
Max distance from start | 25 857,98 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 283,82 ly |
Approximate time played | 6W 1D 21H 8M |
Passengers |
|
Total bulk passengers delivered | 569 |
Total VIPs delivered | 9 |
Total delivered | 578 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 41 349 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 397 |
Grade 1 upgrades generated | 175 |
Grade 2 upgrades generated | 99 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 41 |