CMDR VW Joker profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 127 479 012 cr |
Credits spent on ships | 886 237 205 cr |
Credits spent on outfitting | 2 217 586 133 cr |
Credits spent on repairs | 4 971 884 cr |
Credits spent on fuel | 126 422 cr |
Credits spent on munitions | 186 529 cr |
Insurance claims | 12 |
Total claim costs | 9 899 593 cr |
Combat |
|
Bounties claimed | 502 |
Profit from bounties | 34 938 435 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 49 678 cr |
Highest single reward | 225 245 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 102 |
Lifetime fines value | 555 292 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 37 570 cr |
Highest bounty issued | 13 750 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 394 671 cr |
Commodities smuggled | 59 |
Average profit | 30 359 cr |
Highest single transaction | 96 354 cr |
Trading |
|
Market network | 34 |
Trading profit | 214 631 317 cr |
Commodities traded | 2 694 |
Average profit | 1 522 208 cr |
Highest single transaction | 38 537 370 cr |
Mining |
|
Profits from mining | 213 908 257 cr |
Minerals refined | 1 734 |
Materials collected | 5 825 |
Exploration |
|
Systems visited | 13 169 |
Profits from exploration | 7 007 174 048 cr |
Level 2 detailed scans | 103 189 |
Level 3 detailed scans | 140 184 |
Highest payout | 20 918 868 cr |
Total hyperspace distance | 547 413 ly |
Total hyperspace jumps | 13 983 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 9W 6D 12H 17M |
Passengers |
|
Total bulk passengers delivered | 7 889 |
Total VIPs delivered | 36 |
Total delivered | 7 925 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19 682 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 402 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 114 |
Grade 3 upgrades generated | 76 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 37M 5S |