CMDR *Auxilium* profile
(Anaconda)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 9 390 790 587 cr |
Credits spent on ships | 1 310 463 163 cr |
Credits spent on outfitting | 2 741 884 014 cr |
Credits spent on repairs | 7 070 835 cr |
Credits spent on fuel | 137 959 cr |
Credits spent on munitions | 358 603 cr |
Insurance claims | 6 |
Total claim costs | 19 685 148 cr |
Combat |
|
Bounties claimed | 856 |
Profit from bounties | 150 481 120 cr |
Combat bonds | 246 |
Profit from combat bonds | 9 511 879 cr |
Assassinations | 49 |
Profit from assassinations | 34 945 327 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 10 899 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 150 600 cr |
Highest bounty issued | 89 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 482 cr |
Commodities smuggled | 6 |
Average profit | 580 cr |
Highest single transaction | 806 cr |
Trading |
|
Market network | 107 |
Trading profit | 12 231 308 340 cr |
Commodities traded | 154 879 |
Average profit | 31 122 922 cr |
Highest single transaction | 1 151 296 144 cr |
Mining |
|
Profits from mining | 843 392 547 cr |
Minerals refined | 1 729 |
Materials collected | 25 137 |
Exploration |
|
Systems visited | 2 416 |
Profits from exploration | 761 799 682 cr |
Level 2 detailed scans | 14 733 |
Level 3 detailed scans | 14 733 |
Highest payout | 11 071 962 cr |
Total hyperspace distance | 205 565 ly |
Total hyperspace jumps | 3 301 |
Max distance from start | 62 574,06 ly |
Max distance from Sol | 62 971,85 ly |
Max distance from Colonia | 41 096,55 ly |
Approximate time played | 10W 1D 22H |
Passengers |
|
Total bulk passengers delivered | 2 959 |
Total VIPs delivered | 511 |
Total delivered | 3 470 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 311 155 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 900 |
Grade 1 upgrades generated | 567 |
Grade 2 upgrades generated | 584 |
Grade 3 upgrades generated | 664 |
Grade 4 upgrades generated | 665 |
Grade 5 upgrades generated | 420 |