CMDR iHolby profile

(Orca)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36 950 184 802 cr |
Credits spent on ships | 2 972 856 416 cr |
Credits spent on outfitting | 12 604 483 225 cr |
Credits spent on repairs | 94 449 861 cr |
Credits spent on fuel | 2 381 677 cr |
Credits spent on munitions | 8 044 262 cr |
Insurance claims | 103 |
Total claim costs | 350 029 115 cr |
Combat |
|
Bounties claimed | 15 175 |
Profit from bounties | 1 189 003 117 cr |
Combat bonds | 10 509 |
Profit from combat bonds | 498 566 950 cr |
Assassinations | 288 |
Profit from assassinations | 537 680 247 cr |
Highest single reward | 2 261 100 cr |
Skimmers killed | 3 687 |
Crime |
|
Fines issued | 564 |
Lifetime fines value | 7 934 438 cr |
Bounties received/earned | 3 067 |
Lifetime bounty value | 10 546 445 cr |
Highest bounty issued | 299 200 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 151 405 405 cr |
Commodities smuggled | 12 050 |
Average profit | 2 074 047 cr |
Highest single transaction | 6 340 320 cr |
Trading |
|
Market network | 456 |
Trading profit | 11 875 204 201 cr |
Commodities traded | 673 887 |
Average profit | 4 152 169 cr |
Highest single transaction | 866 405 376 cr |
Mining |
|
Profits from mining | 10 431 445 967 cr |
Minerals refined | 19 993 |
Materials collected | 58 801 |
Exploration |
|
Systems visited | 42 953 |
Profits from exploration | 6 071 353 151 cr |
Level 2 detailed scans | 58 456 |
Level 3 detailed scans | 131 400 |
Highest payout | 23 661 723 cr |
Total hyperspace distance | 2 913 821 ly |
Total hyperspace jumps | 62 380 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 29W 1D 14H 31M |
Passengers |
|
Total bulk passengers delivered | 23 177 |
Total VIPs delivered | 1 781 |
Total delivered | 24 958 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 831 |
Total profit | 28 908 144 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8 307 |
Grade 1 upgrades generated | 1 424 |
Grade 2 upgrades generated | 645 |
Grade 3 upgrades generated | 1 149 |
Grade 4 upgrades generated | 1 630 |
Grade 5 upgrades generated | 3 459 |
Crew |
|
Crew credits earned | 3 586 319 005 cr |
Crew hired | 24 |
Crew fired | 18 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 37M 4S |
Time in fighter con role | 1M 12S |
Total credits accrued | 187 232 cr |