CMDR Caesar One profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14 066 844 989 cr |
Credits spent on ships | 537 300 312 cr |
Credits spent on outfitting | 870 999 048 cr |
Credits spent on repairs | 43 579 576 cr |
Credits spent on fuel | 461 116 cr |
Credits spent on munitions | 1 930 887 cr |
Insurance claims | 101 |
Total claim costs | 758 390 995 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 6 656 |
Profit from combat bonds | 9 036 085 429 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 2 569 680 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 19 650 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 1 428 530 cr |
Commodities smuggled | 974 |
Average profit | 238 088 cr |
Highest single transaction | 627 440 cr |
Trading |
|
Market network | 349 |
Trading profit | 4 354 029 720 cr |
Commodities traded | 326 239 |
Average profit | 3 769 723 cr |
Highest single transaction | 55 582 842 cr |
Mining |
|
Profits from mining | 1 442 957 694 cr |
Minerals refined | 2 020 |
Materials collected | 12 738 |
Exploration |
|
Systems visited | 6 089 |
Profits from exploration | 2 528 874 388 cr |
Level 2 detailed scans | 55 630 |
Level 3 detailed scans | 55 630 |
Highest payout | 14 319 830 cr |
Total hyperspace distance | 498 971 ly |
Total hyperspace jumps | 8 320 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 713,48 ly |
Approximate time played | 11W 5D 11H 34M |
Passengers |
|
Total bulk passengers delivered | 665 |
Total VIPs delivered | 467 |
Total delivered | 1 132 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 404 750 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 791 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 187 |
Grade 4 upgrades generated | 142 |
Grade 5 upgrades generated | 196 |