CMDR Tetraedr profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 4 649 275 494 cr |
Credits spent on ships | 402 851 567 cr |
Credits spent on outfitting | 1 945 482 116 cr |
Credits spent on repairs | 2 548 438 cr |
Credits spent on fuel | 99 206 cr |
Credits spent on munitions | 504 922 cr |
Insurance claims | 11 |
Total claim costs | 26 093 910 cr |
Combat |
|
Bounties claimed | 195 |
Profit from bounties | 7 070 117 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 272 892 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 9 381 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 22 000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2 322 554 cr |
Commodities smuggled | 350 |
Average profit | 165 897 cr |
Highest single transaction | 950 400 cr |
Trading |
|
Market network | 76 |
Trading profit | 16 867 254 cr |
Commodities traded | 12 854 |
Average profit | 50 350 cr |
Highest single transaction | 1 526 184 cr |
Mining |
|
Profits from mining | 2 648 759 cr |
Minerals refined | 509 |
Materials collected | 7 192 |
Exploration |
|
Systems visited | 3 814 |
Profits from exploration | 1 619 008 241 cr |
Level 2 detailed scans | 32 650 |
Level 3 detailed scans | 33 117 |
Highest payout | 20 396 594 cr |
Total hyperspace distance | 207 008 ly |
Total hyperspace jumps | 5 029 |
Max distance from start | 52 072,81 ly |
Approximate time played | 4W 5D 4H 14M |
Passengers |
|
Total bulk passengers delivered | 1 178 |
Total VIPs delivered | 699 |
Total delivered | 1 877 |
Total ejected | 60 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 3 086 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 338 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 42 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 57 |
Grade 5 upgrades generated | 80 |
Crew |
|
Crew credits earned | 609 600 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 21H 10M 9S |