CMDR Meeseeran profile
(Diamondback Explorer)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 1 636 140 454 cr |
Credits spent on ships | 191 013 595 cr |
Credits spent on outfitting | 432 793 481 cr |
Credits spent on repairs | 1 186 217 cr |
Credits spent on fuel | 67 459 cr |
Credits spent on munitions | 490 075 cr |
Insurance claims | 11 |
Total claim costs | 13 086 611 cr |
Combat |
|
Bounties claimed | 421 |
Profit from bounties | 75 834 749 cr |
Combat bonds | 87 |
Profit from combat bonds | 99 580 000 cr |
Assassinations | 5 |
Profit from assassinations | 2 927 850 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 21 650 cr |
Bounties received/earned | 114 |
Lifetime bounty value | 174 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 62 |
Trading profit | 644 044 932 cr |
Commodities traded | 27 031 |
Average profit | 3 389 710 cr |
Highest single transaction | 23 528 400 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2 748 |
Exploration |
|
Systems visited | 1 018 |
Profits from exploration | 92 266 331 cr |
Level 2 detailed scans | 8 299 |
Level 3 detailed scans | 8 298 |
Highest payout | 3 687 573 cr |
Total hyperspace distance | 31 089 ly |
Total hyperspace jumps | 1 414 |
Max distance from start | 22 507,39 ly |
Approximate time played | 1W 4D 15H 43M |
Passengers |
|
Total bulk passengers delivered | 3 574 |
Total VIPs delivered | 18 |
Total delivered | 3 592 |
Total ejected | 99 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 565 651 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 20 |
Grade 1 upgrades generated | 4 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 4M 40S |
Time in gunner role | 1H 8M 42S |
Time in fighter con role | 12M 59S |
Total credits accrued | 292 178 cr |