CMDR serbay profile
(Imperial Courier)
Federation: Recruit
Empire: Master
Balance |
|
---|---|
Current assets | 496 914 219 cr |
Credits spent on ships | 87 924 634 cr |
Credits spent on outfitting | 77 901 395 cr |
Credits spent on repairs | 182 994 cr |
Credits spent on fuel | 38 051 cr |
Credits spent on munitions | 23 341 cr |
Insurance claims | 7 |
Total claim costs | 3 248 679 cr |
Combat |
|
Bounties claimed | 44 |
Profit from bounties | 2 347 075 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 973 501 cr |
Highest single reward | 182 830 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 14 |
Lifetime fines value | 21 830 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 6 050 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 124 380 cr |
Commodities smuggled | 11 |
Average profit | 17 769 cr |
Highest single transaction | 49 448 cr |
Trading |
|
Market network | 18 |
Trading profit | 381 257 396 cr |
Commodities traded | 3 884 |
Average profit | 4 593 463 cr |
Highest single transaction | 50 402 200 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2 881 |
Exploration |
|
Systems visited | 1 355 |
Profits from exploration | 119 155 325 cr |
Level 2 detailed scans | 14 686 |
Level 3 detailed scans | 14 686 |
Highest payout | 4 435 052 cr |
Total hyperspace distance | 24 825 ly |
Total hyperspace jumps | 1 702 |
Max distance from start | 64 714,90 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 1W 6D 9H 13M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60 820 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 86 |
Grade 1 upgrades generated | 17 |
Grade 2 upgrades generated | 19 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 13 |