CMDR Lumina Sunrise profile
(Diamondback Explorer)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 167 740 851 cr |
Credits spent on ships | 131 785 935 cr |
Credits spent on outfitting | 229 170 415 cr |
Credits spent on repairs | 1 995 047 cr |
Credits spent on fuel | 101 291 cr |
Credits spent on munitions | 263 208 cr |
Insurance claims | 43 |
Total claim costs | 27 506 111 cr |
Combat |
|
Bounties claimed | 193 |
Profit from bounties | 6 315 240 cr |
Combat bonds | 123 |
Profit from combat bonds | 7 176 081 cr |
Assassinations | 9 |
Profit from assassinations | 1 973 532 cr |
Highest single reward | 715 464 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 69 |
Lifetime fines value | 218 247 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 26 400 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 45 783 cr |
Commodities smuggled | 7 |
Average profit | 7 631 cr |
Highest single transaction | 23 124 cr |
Trading |
|
Market network | 243 |
Trading profit | 106 698 428 cr |
Commodities traded | 26 306 |
Average profit | 165 168 cr |
Highest single transaction | 3 495 492 cr |
Mining |
|
Profits from mining | 20 897 790 cr |
Minerals refined | 1 603 |
Materials collected | 4 932 |
Exploration |
|
Systems visited | 2 884 |
Profits from exploration | 922 050 665 cr |
Level 2 detailed scans | 37 101 |
Level 3 detailed scans | 37 101 |
Highest payout | 13 045 855 cr |
Total hyperspace distance | 71 798 ly |
Total hyperspace jumps | 3 459 |
Max distance from start | 25 944,37 ly |
Max distance from Sol | 25 973,98 ly |
Max distance from Colonia | 23 227,96 ly |
Approximate time played | 6W 6D 1H 9M |
Passengers |
|
Total bulk passengers delivered | 42 |
Total VIPs delivered | 35 |
Total delivered | 77 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 123 |
Total profit | 3 565 766 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 221 |
Grade 1 upgrades generated | 52 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 63 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 4 |
Multi-Crew |
|
Total time in multi-crew | 16H 22M 42S |
Time in gunner role | 2H 49M 38S |
Time in fighter con role | 8H 24M 13S |
Total credits accrued | 45 918 779 cr |
Total fines accrued | 2 300 cr |