CMDR carol the cleaning lady profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14 399 282 166 cr |
Credits spent on ships | 1 238 014 408 cr |
Credits spent on outfitting | 4 851 940 138 cr |
Credits spent on repairs | 28 381 171 cr |
Credits spent on fuel | 629 969 cr |
Credits spent on munitions | 7 950 512 cr |
Insurance claims | 228 |
Total claim costs | 728 389 391 cr |
Combat |
|
Bounties claimed | 1 185 |
Profit from bounties | 27 873 042 cr |
Combat bonds | 87 |
Profit from combat bonds | 27 053 539 cr |
Assassinations | 45 |
Profit from assassinations | 2 803 161 cr |
Highest single reward | 359 304 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 1 255 |
Lifetime fines value | 1 267 815 cr |
Bounties received/earned | 1 414 |
Lifetime bounty value | 252 395 055 cr |
Highest bounty issued | 6 479 800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 11 234 934 cr |
Commodities smuggled | 57 |
Average profit | 303 647 cr |
Highest single transaction | 3 808 504 cr |
Trading |
|
Market network | 121 |
Trading profit | 12 664 493 115 cr |
Commodities traded | 42 995 |
Average profit | 26 058 628 cr |
Highest single transaction | 848 837 520 cr |
Mining |
|
Profits from mining | 12 624 575 695 cr |
Minerals refined | 9 985 |
Materials collected | 16 712 |
Exploration |
|
Systems visited | 11 462 |
Profits from exploration | 286 247 609 cr |
Level 2 detailed scans | 7 089 |
Level 3 detailed scans | 42 692 |
Highest payout | 2 821 869 cr |
Total hyperspace distance | 447 899 ly |
Total hyperspace jumps | 17 442 |
Max distance from start | 25 846,71 ly |
Max distance from Sol | 9 059,70 ly |
Max distance from Colonia | 24 939,48 ly |
Approximate time played | 11W 5D 9H 24M |
Passengers |
|
Total bulk passengers delivered | 1 723 |
Total VIPs delivered | 412 |
Total delivered | 2 135 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 57 805 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 129 |
Grade 1 upgrades generated | 355 |
Grade 2 upgrades generated | 333 |
Grade 3 upgrades generated | 454 |
Grade 4 upgrades generated | 469 |
Grade 5 upgrades generated | 518 |
Crew |
|
Crew credits earned | 4 982 646 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 30M 53S |
Time in gunner role | 11M 11S |
Time in fighter con role | 9M 25S |
Total credits accrued | 71 889 cr |