CMDR Deolyn Kaleigh profile

(Krait Phantom)

Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 33 123 645 016 cr |
Credits spent on ships | 876 505 295 cr |
Credits spent on outfitting | 2 192 525 494 cr |
Credits spent on repairs | 12 995 242 cr |
Credits spent on fuel | 353 528 cr |
Credits spent on munitions | 534 990 cr |
Insurance claims | 15 |
Total claim costs | 160 612 386 cr |
Combat |
|
Bounties claimed | 353 |
Profit from bounties | 80 564 046 cr |
Combat bonds | 1 386 |
Profit from combat bonds | 109 577 117 cr |
Assassinations | 54 |
Profit from assassinations | 48 436 680 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 229 227 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1 550 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 317 079 cr |
Commodities smuggled | 21 |
Average profit | 317 079 cr |
Highest single transaction | 317 079 cr |
Trading |
|
Market network | 112 |
Trading profit | 8 718 719 871 cr |
Commodities traded | 326 772 |
Average profit | 8 896 653 cr |
Highest single transaction | 80 273 952 cr |
Mining |
|
Profits from mining | 11 582 677 104 cr |
Minerals refined | 473 |
Materials collected | 7 452 |
Exploration |
|
Systems visited | 2 251 |
Profits from exploration | 414 819 627 cr |
Level 2 detailed scans | 9 671 |
Level 3 detailed scans | 9 669 |
Highest payout | 16 355 839 cr |
Total hyperspace distance | 95 172 ly |
Total hyperspace jumps | 4 344 |
Max distance from start | 32 308,50 ly |
Max distance from Sol | 32 333,21 ly |
Max distance from Colonia | 31 226,69 ly |
Approximate time played | 4W 1D 7H 16M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 26 |
Total delivered | 26 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 607 260 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 155 |
Grade 1 upgrades generated | 160 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 220 |
Grade 5 upgrades generated | 393 |