CMDR CorvusCoraxNevermore profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 869 131 217 cr |
Credits spent on ships | 1 235 726 531 cr |
Credits spent on outfitting | 6 588 740 491 cr |
Credits spent on repairs | 27 226 362 cr |
Credits spent on fuel | 1 230 283 cr |
Credits spent on munitions | 4 312 033 cr |
Insurance claims | 42 |
Total claim costs | 197 184 033 cr |
Combat |
|
Bounties claimed | 4 879 |
Profit from bounties | 290 936 879 cr |
Combat bonds | 277 |
Profit from combat bonds | 8 733 100 cr |
Assassinations | 3 |
Profit from assassinations | 414 128 cr |
Highest single reward | 614 452 cr |
Skimmers killed | 278 |
Crime |
|
Fines issued | 364 |
Lifetime fines value | 4 393 847 cr |
Bounties received/earned | 316 |
Lifetime bounty value | 188 440 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 4 305 128 cr |
Commodities smuggled | 3 034 |
Average profit | 100 119 cr |
Highest single transaction | 692 736 cr |
Trading |
|
Market network | 647 |
Trading profit | 9 726 713 374 cr |
Commodities traded | 759 627 |
Average profit | 2 553 613 cr |
Highest single transaction | 1 038 559 968 cr |
Mining |
|
Profits from mining | 8 336 572 713 cr |
Minerals refined | 11 146 |
Materials collected | 82 593 |
Exploration |
|
Systems visited | 16 927 |
Profits from exploration | 6 574 869 247 cr |
Level 2 detailed scans | 68 444 |
Level 3 detailed scans | 313 817 |
Highest payout | 25 388 885 cr |
Total hyperspace distance | 837 134 ly |
Total hyperspace jumps | 23 382 |
Max distance from start | 45 208,24 ly |
Max distance from Sol | 45 219,30 ly |
Max distance from Colonia | 35 468,46 ly |
Approximate time played | 45W 2D 21H 36M |
Passengers |
|
Total bulk passengers delivered | 6 585 |
Total VIPs delivered | 145 |
Total delivered | 6 730 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 263 |
Total profit | 4 534 587 cr |
Total rescue transactions | 100 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4 218 |
Grade 1 upgrades generated | 590 |
Grade 2 upgrades generated | 516 |
Grade 3 upgrades generated | 701 |
Grade 4 upgrades generated | 880 |
Grade 5 upgrades generated | 1 531 |
Crew |
|
Crew credits earned | 117 542 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 17M 44S |
Time in fighter con role | 40M 46S |
Total credits accrued | 4 800 000 cr |