CMDR Wtford profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 6 501 951 664 cr |
Credits spent on ships | 549 373 456 cr |
Credits spent on outfitting | 907 132 540 cr |
Credits spent on repairs | 3 915 115 cr |
Credits spent on fuel | 276 367 cr |
Credits spent on munitions | 819 319 cr |
Insurance claims | 11 |
Total claim costs | 75 271 346 cr |
Combat |
|
Bounties claimed | 192 |
Profit from bounties | 5 622 890 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 56 |
Profit from assassinations | 22 963 295 cr |
Highest single reward | 173 595 cr |
Skimmers killed | 161 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 331 299 cr |
Bounties received/earned | 214 |
Lifetime bounty value | 249 800 cr |
Highest bounty issued | 16 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 5 218 cr |
Commodities smuggled | 2 |
Average profit | 5 218 cr |
Highest single transaction | 5 218 cr |
Trading |
|
Market network | 87 |
Trading profit | 1 891 661 902 cr |
Commodities traded | 2 964 |
Average profit | 7 084 876 cr |
Highest single transaction | 73 034 676 cr |
Mining |
|
Profits from mining | 1 878 366 777 cr |
Minerals refined | 1 969 |
Materials collected | 6 466 |
Exploration |
|
Systems visited | 5 473 |
Profits from exploration | 812 193 054 cr |
Level 2 detailed scans | 51 762 |
Level 3 detailed scans | 51 659 |
Highest payout | 4 708 548 cr |
Total hyperspace distance | 299 080 ly |
Total hyperspace jumps | 6 432 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 9 925,17 ly |
Max distance from Colonia | 26 915,23 ly |
Approximate time played | 23W 3D 5H 33M |
Passengers |
|
Total bulk passengers delivered | 54 |
Total VIPs delivered | 46 |
Total delivered | 100 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 64 844 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 299 |
Grade 1 upgrades generated | 88 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 79 |
Grade 4 upgrades generated | 37 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 1 488 486 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 50M 44S |
Time in gunner role | 13M 20S |