CMDR Iovaan profile
(Asp Explorer)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 936 523 770 cr |
Credits spent on ships | 835 829 660 cr |
Credits spent on outfitting | 2 166 763 768 cr |
Credits spent on repairs | 4 376 222 cr |
Credits spent on fuel | 928 092 cr |
Credits spent on munitions | 868 913 cr |
Insurance claims | 21 |
Total claim costs | 44 969 909 cr |
Combat |
|
Bounties claimed | 697 |
Profit from bounties | 17 517 659 cr |
Combat bonds | 60 |
Profit from combat bonds | 1 681 920 cr |
Assassinations | 10 |
Profit from assassinations | 3 009 324 cr |
Highest single reward | 273 367 cr |
Skimmers killed | 171 |
Crime |
|
Fines issued | 93 |
Lifetime fines value | 4 770 617 cr |
Bounties received/earned | 260 |
Lifetime bounty value | 59 635 cr |
Highest bounty issued | 9 775 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2 789 687 cr |
Commodities smuggled | 815 |
Average profit | 278 969 cr |
Highest single transaction | 1 724 400 cr |
Trading |
|
Market network | 272 |
Trading profit | 1 478 168 175 cr |
Commodities traded | 236 161 |
Average profit | 797 716 cr |
Highest single transaction | 174 272 070 cr |
Mining |
|
Profits from mining | 880 690 081 cr |
Minerals refined | 2 474 |
Materials collected | 7 060 |
Exploration |
|
Systems visited | 6 381 |
Profits from exploration | 137 034 810 cr |
Level 2 detailed scans | 17 558 |
Level 3 detailed scans | 79 147 |
Highest payout | 2 850 356 cr |
Total hyperspace distance | 216 580 ly |
Total hyperspace jumps | 9 722 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 24 910,54 ly |
Max distance from Colonia | 22 594,99 ly |
Approximate time played | 6W 5D 7H 37M |
Passengers |
|
Total bulk passengers delivered | 3 511 |
Total VIPs delivered | 1 317 |
Total delivered | 4 828 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 417 031 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 959 |
Grade 1 upgrades generated | 276 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 265 |
Grade 4 upgrades generated | 170 |
Grade 5 upgrades generated | 74 |
Crew |
|
Crew credits earned | 29 779 938 cr |
Crew hired | 10 |
Crew fired | 10 |