CMDR Edward Straker profile
(Anaconda)
Federation: Post Captain
Empire: Lord
Balance |
|
---|---|
Current assets | 1 271 423 555 cr |
Credits spent on ships | 1 302 114 722 cr |
Credits spent on outfitting | 1 926 843 007 cr |
Credits spent on repairs | 6 249 710 cr |
Credits spent on fuel | 388 184 cr |
Credits spent on munitions | 2 425 493 cr |
Insurance claims | 15 |
Total claim costs | 15 496 939 cr |
Combat |
|
Bounties claimed | 1 170 |
Profit from bounties | 56 983 393 cr |
Combat bonds | 511 |
Profit from combat bonds | 19 956 880 cr |
Assassinations | 10 |
Profit from assassinations | 1 200 085 cr |
Highest single reward | 288 147 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 386 270 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 95 140 cr |
Highest bounty issued | 11 250 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 71 572 cr |
Commodities smuggled | 31 |
Average profit | 14 314 cr |
Highest single transaction | 39 138 cr |
Trading |
|
Market network | 100 |
Trading profit | 878 803 264 cr |
Commodities traded | 10 290 |
Average profit | 1 520 421 cr |
Highest single transaction | 200 523 052 cr |
Mining |
|
Profits from mining | 798 596 949 cr |
Minerals refined | 1 728 |
Materials collected | 11 970 |
Exploration |
|
Systems visited | 3 679 |
Profits from exploration | 54 779 495 cr |
Level 2 detailed scans | 21 073 |
Level 3 detailed scans | 10 334 |
Highest payout | 1 611 414 cr |
Total hyperspace distance | 118 334 ly |
Total hyperspace jumps | 6 368 |
Max distance from start | 7 692,68 ly |
Max distance from Sol | 7 692,26 ly |
Max distance from Colonia | 23 555,27 ly |
Approximate time played | 3W 3D 11H 2M |
Passengers |
|
Total bulk passengers delivered | 513 |
Total VIPs delivered | 824 |
Total delivered | 1 337 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 167 246 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 349 |
Grade 1 upgrades generated | 265 |
Grade 2 upgrades generated | 239 |
Grade 3 upgrades generated | 323 |
Grade 4 upgrades generated | 307 |
Grade 5 upgrades generated | 215 |
Crew |
|
Crew credits earned | 25 372 683 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 18M 12S |