CMDR Miekuel profile

(Krait Phantom)

Federation: Lieutenant
Empire: Baron
Balance |
|
---|---|
Current assets | 2 050 430 860 cr |
Credits spent on ships | 824 756 781 cr |
Credits spent on outfitting | 1 537 044 163 cr |
Credits spent on repairs | 23 244 233 cr |
Credits spent on fuel | 380 984 cr |
Credits spent on munitions | 3 135 500 cr |
Insurance claims | 66 |
Total claim costs | 141 312 008 cr |
Combat |
|
Bounties claimed | 1 598 |
Profit from bounties | 55 434 646 cr |
Combat bonds | 1 166 |
Profit from combat bonds | 28 528 769 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 655 267 cr |
Skimmers killed | 143 |
Crime |
|
Fines issued | 177 |
Lifetime fines value | 10 988 662 cr |
Bounties received/earned | 214 |
Lifetime bounty value | 320 260 cr |
Highest bounty issued | 13 790 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 15 583 963 cr |
Commodities smuggled | 2 715 |
Average profit | 346 310 cr |
Highest single transaction | 1 050 624 cr |
Trading |
|
Market network | 151 |
Trading profit | 119 694 908 cr |
Commodities traded | 24 125 |
Average profit | 219 624 cr |
Highest single transaction | 19 973 625 cr |
Mining |
|
Profits from mining | 2 695 191 cr |
Minerals refined | 598 |
Materials collected | 18 274 |
Exploration |
|
Systems visited | 20 260 |
Profits from exploration | 756 676 230 cr |
Level 2 detailed scans | 55 875 |
Level 3 detailed scans | 201 165 |
Highest payout | 5 242 551 cr |
Total hyperspace distance | 1 048 997 ly |
Total hyperspace jumps | 27 533 |
Max distance from start | 65 339,14 ly |
Max distance from Sol | 65 395,28 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 15W 15H 40M |
Passengers |
|
Total bulk passengers delivered | 294 |
Total VIPs delivered | 186 |
Total delivered | 480 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 11 073 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 644 |
Grade 1 upgrades generated | 406 |
Grade 2 upgrades generated | 148 |
Grade 3 upgrades generated | 312 |
Grade 4 upgrades generated | 316 |
Grade 5 upgrades generated | 462 |
Crew |
|
Crew credits earned | 138 734 913 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 14M 7S |
Time in gunner role | 51M 46S |
Time in fighter con role | 5M 27S |
Total credits accrued | 149 402 cr |