CMDR starkline59 profile
(Imperial Courier)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 222 001 632 cr |
Credits spent on ships | 2 434 780 632 cr |
Credits spent on outfitting | 6 459 183 071 cr |
Credits spent on repairs | 100 955 491 cr |
Credits spent on fuel | 1 283 029 cr |
Credits spent on munitions | 15 313 503 cr |
Insurance claims | 182 |
Total claim costs | 1 310 068 625 cr |
Combat |
|
Bounties claimed | 12 300 |
Profit from bounties | 767 239 629 cr |
Combat bonds | 3 902 |
Profit from combat bonds | 119 780 453 cr |
Assassinations | 42 |
Profit from assassinations | 27 145 194 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 427 |
Crime |
|
Fines issued | 585 |
Lifetime fines value | 137 396 cr |
Bounties received/earned | 171 |
Lifetime bounty value | 129 085 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 209 407 cr |
Commodities smuggled | 56 |
Average profit | 19 037 cr |
Highest single transaction | 64 060 cr |
Trading |
|
Market network | 327 |
Trading profit | 6 755 802 870 cr |
Commodities traded | 141 116 |
Average profit | 4 497 871 cr |
Highest single transaction | 928 243 200 cr |
Mining |
|
Profits from mining | 6 540 384 427 cr |
Minerals refined | 7 822 |
Materials collected | 64 458 |
Exploration |
|
Systems visited | 17 651 |
Profits from exploration | 1 272 800 893 cr |
Level 2 detailed scans | 19 766 |
Level 3 detailed scans | 100 109 |
Highest payout | 19 640 787 cr |
Total hyperspace distance | 1 094 640 ly |
Total hyperspace jumps | 27 876 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 16W 3D 20H 54M |
Passengers |
|
Total bulk passengers delivered | 67 |
Total VIPs delivered | 2 694 |
Total delivered | 2 761 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 456 545 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 7 793 |
Grade 1 upgrades generated | 649 |
Grade 2 upgrades generated | 613 |
Grade 3 upgrades generated | 1 208 |
Grade 4 upgrades generated | 1 482 |
Grade 5 upgrades generated | 3 841 |
Crew |
|
Crew credits earned | 1 845 010 005 cr |
Crew hired | 16 |
Crew fired | 11 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 3D 16H 13M 35S |
Time in gunner role | 49M 30S |
Time in fighter con role | 12M 45S |