Federation: Midshipman
Empire: Baron
Balance |
|
---|---|
Current assets | 1 642 919 305 cr |
Credits spent on ships | 383 765 513 cr |
Credits spent on outfitting | 1 230 622 059 cr |
Credits spent on repairs | 30 510 801 cr |
Credits spent on fuel | 182 437 cr |
Credits spent on munitions | 513 521 cr |
Insurance claims | 53 |
Total claim costs | 128 723 767 cr |
Combat |
|
Bounties claimed | 1 246 |
Profit from bounties | 23 871 323 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 9 |
Profit from assassinations | 704 452 cr |
Highest single reward | 0 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 37 599 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 25 755 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 204 528 cr |
Commodities smuggled | 32 |
Average profit | 14 609 cr |
Highest single transaction | 89 033 cr |
Trading |
|
Market network | 84 |
Trading profit | 24 724 532 cr |
Commodities traded | 7 786 |
Average profit | 65 582 cr |
Highest single transaction | 1 287 510 cr |
Mining |
|
Profits from mining | 4 766 453 cr |
Minerals refined | 509 |
Materials collected | 12 417 |
Exploration |
|
Systems visited | 56 195 |
Profits from exploration | 1 585 847 007 cr |
Level 2 detailed scans | 33 |
Level 3 detailed scans | 65 479 |
Highest payout | 4 057 652 cr |
Total hyperspace distance | 2 808 604 ly |
Total hyperspace jumps | 61 003 |
Max distance from start | 68 973,06 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 11W 6D 20H 59M |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 189 501 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 523 |
Grade 1 upgrades generated | 174 |
Grade 2 upgrades generated | 61 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 50 |
Grade 5 upgrades generated | 177 |