CMDR Nemaroth profile
(Type-10 Defender)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11 181 209 944 cr |
Credits spent on ships | 1 522 807 448 cr |
Credits spent on outfitting | 5 593 540 855 cr |
Credits spent on repairs | 16 905 418 cr |
Credits spent on fuel | 735 366 cr |
Credits spent on munitions | 1 787 022 cr |
Insurance claims | 23 |
Total claim costs | 124 811 368 cr |
Combat |
|
Bounties claimed | 2 611 |
Profit from bounties | 260 449 652 cr |
Combat bonds | 4 135 |
Profit from combat bonds | 164 816 250 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 295 225 cr |
Skimmers killed | 116 |
Crime |
|
Fines issued | 105 |
Lifetime fines value | 286 960 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 46 475 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | 2 715 393 cr |
Commodities smuggled | 246 |
Average profit | 44 515 cr |
Highest single transaction | 570 350 cr |
Trading |
|
Market network | 296 |
Trading profit | 10 419 333 172 cr |
Commodities traded | 269 499 |
Average profit | 5 604 805 cr |
Highest single transaction | 420 105 984 cr |
Mining |
|
Profits from mining | 9 950 905 191 cr |
Minerals refined | 9 998 |
Materials collected | 65 765 |
Exploration |
|
Systems visited | 9 649 |
Profits from exploration | 2 537 433 558 cr |
Level 2 detailed scans | 44 623 |
Level 3 detailed scans | 57 603 |
Highest payout | 17 153 864 cr |
Total hyperspace distance | 602 893 ly |
Total hyperspace jumps | 15 572 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 13W 4D 17H 44M |
Passengers |
|
Total bulk passengers delivered | 12 157 |
Total VIPs delivered | 3 632 |
Total delivered | 15 789 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 179 |
Total profit | 3 283 483 cr |
Total rescue transactions | 64 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 898 |
Grade 1 upgrades generated | 625 |
Grade 2 upgrades generated | 724 |
Grade 3 upgrades generated | 1 193 |
Grade 4 upgrades generated | 1 042 |
Grade 5 upgrades generated | 1 314 |
Crew |
|
Crew credits earned | 13 400 411 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 22H 49M 33S |
Time in gunner role | 8H 9M 30S |
Time in fighter con role | 2H 18M 27S |
Total credits accrued | 1 639 582 cr |