CMDR Brantford profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20 028 935 113 cr |
Credits spent on ships | 622 247 511 cr |
Credits spent on outfitting | 2 677 390 254 cr |
Credits spent on repairs | 173 077 681 cr |
Credits spent on fuel | 15 643 519 cr |
Credits spent on munitions | 76 708 418 cr |
Insurance claims | 147 |
Total claim costs | 3 195 939 635 cr |
Combat |
|
Bounties claimed | 3 551 |
Profit from bounties | 299 454 751 cr |
Combat bonds | 21 473 |
Profit from combat bonds | 947 641 957 cr |
Assassinations | 11 |
Profit from assassinations | 8 705 686 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 748 |
Crime |
|
Fines issued | 1 014 |
Lifetime fines value | 14 840 164 cr |
Bounties received/earned | 15 810 |
Lifetime bounty value | 49 734 560 cr |
Highest bounty issued | 590 600 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 7 360 976 cr |
Commodities smuggled | 3 455 |
Average profit | 216 499 cr |
Highest single transaction | 1 219 738 cr |
Trading |
|
Market network | 291 |
Trading profit | −2 525 436 953 cr |
Commodities traded | 188 726 |
Average profit | −862 807 cr |
Highest single transaction | 658 839 664 cr |
Mining |
|
Profits from mining | 22 642 395 807 cr |
Minerals refined | 10 931 |
Materials collected | 20 010 |
Exploration |
|
Systems visited | 7 510 |
Profits from exploration | 1 473 676 055 cr |
Level 2 detailed scans | 6 733 |
Level 3 detailed scans | 10 580 |
Highest payout | 4 865 443 cr |
Total hyperspace distance | 1 363 804 ly |
Total hyperspace jumps | 59 114 |
Max distance from start | 5 017,96 ly |
Max distance from Sol | 4 998,29 ly |
Max distance from Colonia | 26 376,60 ly |
Approximate time played | 104W 6D 10H 20M |
Passengers |
|
Total bulk passengers delivered | 24 375 |
Total VIPs delivered | 1 719 |
Total delivered | 26 094 |
Total ejected | 63 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 664 |
Grade 1 upgrades generated | 387 |
Grade 2 upgrades generated | 233 |
Grade 3 upgrades generated | 340 |
Grade 4 upgrades generated | 300 |
Grade 5 upgrades generated | 404 |
Crew |
|
Crew credits earned | 5 945 904 800 cr |
Crew hired | 23 |
Crew fired | 6 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 22H 53M 1S |
Time in gunner role | 2H 53M |
Time in fighter con role | 15M 10S |
Total credits accrued | 60 052 cr |