CMDR ShadowNUAR profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 34 509 961 777 cr |
Credits spent on ships | 1 852 268 872 cr |
Credits spent on outfitting | 7 318 968 859 cr |
Credits spent on repairs | 125 022 482 cr |
Credits spent on fuel | 1 551 701 cr |
Credits spent on munitions | 4 271 977 cr |
Insurance claims | 121 |
Total claim costs | 543 310 425 cr |
Combat |
|
Bounties claimed | 37 151 |
Profit from bounties | 6 442 467 335 cr |
Combat bonds | 1 337 |
Profit from combat bonds | 69 441 740 cr |
Assassinations | 49 |
Profit from assassinations | 39 251 075 cr |
Highest single reward | 2 088 700 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 479 |
Lifetime fines value | 1 479 015 cr |
Bounties received/earned | 725 |
Lifetime bounty value | 104 194 665 cr |
Highest bounty issued | 5 052 500 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 5 835 247 cr |
Commodities smuggled | 1 614 |
Average profit | 194 508 cr |
Highest single transaction | 854 754 cr |
Trading |
|
Market network | 162 |
Trading profit | −382 953 289 cr |
Commodities traded | 131 604 |
Average profit | −245 640 cr |
Highest single transaction | 391 580 310 cr |
Mining |
|
Profits from mining | 1 093 133 782 cr |
Minerals refined | 9 635 |
Materials collected | 141 875 |
Exploration |
|
Systems visited | 69 535 |
Profits from exploration | 40 590 266 506 cr |
Level 2 detailed scans | 467 896 |
Level 3 detailed scans | 498 869 |
Highest payout | 71 240 907 cr |
Total hyperspace distance | 6 431 088 ly |
Total hyperspace jumps | 78 796 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 341,73 ly |
Approximate time played | 48W 3D 11H 45M |
Passengers |
|
Total bulk passengers delivered | 13 788 |
Total VIPs delivered | 5 897 |
Total delivered | 19 685 |
Total ejected | 58 |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 669 844 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7 923 |
Grade 1 upgrades generated | 872 |
Grade 2 upgrades generated | 704 |
Grade 3 upgrades generated | 1 420 |
Grade 4 upgrades generated | 1 498 |
Grade 5 upgrades generated | 3 429 |
Crew |
|
Crew credits earned | 4 549 675 666 cr |
Crew hired | 20 |
Crew fired | 16 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1W 5H 40M 16S |
Time in fighter con role | 1H 14M 11S |
Total credits accrued | 3 627 337 cr |