CMDR Sieg profile

Profile
Commander name:
 
 
Member since:
25.10.2015
Distances submitted:
524
 
Systems visited:
15 557
Systems discovered first:
11 870
Ranks

27%

20%

100%

Defenceless

0%

Directionless

0%

31%

Federation: Ensign

100%

Empire: Marquis

3%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 1 449 953 062 cr
Credits spent on ships 485 946 139 cr
Credits spent on outfitting 450 044 233 cr
Credits spent on repairs 9 542 150 cr
Credits spent on fuel 293 983 cr
Credits spent on munitions 1 514 693 cr
Insurance claims 37
Total claim costs 112 840 632 cr

Combat

Bounties claimed 323
Profit from bounties 5 213 880 cr
Combat bonds 9
Profit from combat bonds 296 000 cr
Assassinations 92
Profit from assassinations 2 566 981 cr
Highest single reward 0 cr
Skimmers killed 687

Crime

Fines issued 265
Lifetime fines value 193 977 cr
Bounties received/earned 1 697
Lifetime bounty value 574 615 cr
Highest bounty issued 26 000 cr

Smuggling

Black market network 10
Black market profit 383 417 cr
Commodities smuggled 210
Average profit 25 561 cr
Highest single transaction 122 016 cr

Trading

Market network 167
Trading profit 102 622 041 cr
Commodities traded 100 023
Average profit 120 166 cr
Highest single transaction 837 984 cr

Mining

Profits from mining 1 456 192 cr
Minerals refined 807
Materials collected 25 062

Exploration

Systems visited 22 276
Profits from exploration 996 872 827 cr
Level 2 detailed scans 8 009
Level 3 detailed scans 123 508
Highest payout 5 335 198 cr
Total hyperspace distance 1 224 547 ly
Total hyperspace jumps 24 637
Max distance from start 65 656,15 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 50 088,39 ly
Approximate time played 13W 1D 22H 24M

Passengers

Total bulk passengers delivered 50
Total VIPs delivered 961
Total delivered 1 011
Total ejected 56

Crafting

Number of engineers used 15
Number of upgrades generated 1 093
Grade 1 upgrades generated 537
Grade 2 upgrades generated 89
Grade 3 upgrades generated 114
Grade 4 upgrades generated 115
Grade 5 upgrades generated 238

Crew

Crew credits earned 3 599 596 cr
Crew hired 4
Crew fired 1
Crew lost 3

Multi-Crew

Total time in multi-crew 8H 34M 38S
Time in gunner role 29M 40S