CMDR Luiz_Aristides profile
(Vulture)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 157 221 806 cr |
Credits spent on ships | 1 698 695 790 cr |
Credits spent on outfitting | 7 003 680 202 cr |
Credits spent on repairs | 43 151 156 cr |
Credits spent on fuel | 370 400 cr |
Credits spent on munitions | 2 769 222 cr |
Insurance claims | 63 |
Total claim costs | 255 649 877 cr |
Combat |
|
Bounties claimed | 2 257 |
Profit from bounties | 88 669 747 cr |
Combat bonds | 62 611 |
Profit from combat bonds | 1 666 384 481 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 274 927 cr |
Skimmers killed | 338 |
Crime |
|
Fines issued | 519 |
Lifetime fines value | 1 797 088 cr |
Bounties received/earned | 1 804 |
Lifetime bounty value | 2 714 055 cr |
Highest bounty issued | 10 630 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 938 084 cr |
Commodities smuggled | 892 |
Average profit | 84 265 cr |
Highest single transaction | 1 633 524 cr |
Trading |
|
Market network | 76 |
Trading profit | 719 127 933 cr |
Commodities traded | 99 655 |
Average profit | 1 182 776 cr |
Highest single transaction | 271 865 718 cr |
Mining |
|
Profits from mining | 367 841 353 cr |
Minerals refined | 1 731 |
Materials collected | 19 958 |
Exploration |
|
Systems visited | 10 796 |
Profits from exploration | 288 462 537 cr |
Level 2 detailed scans | 6 226 |
Level 3 detailed scans | 18 791 |
Highest payout | 4 045 470 cr |
Total hyperspace distance | 472 409 ly |
Total hyperspace jumps | 14 535 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 596,53 ly |
Approximate time played | 11W 1D 5H 25M |
Passengers |
|
Total bulk passengers delivered | 821 |
Total VIPs delivered | 1 130 |
Total delivered | 1 951 |
Total ejected | 24 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 572 |
Grade 1 upgrades generated | 634 |
Grade 2 upgrades generated | 287 |
Grade 3 upgrades generated | 359 |
Grade 4 upgrades generated | 172 |
Grade 5 upgrades generated | 120 |
Crew |
|
Crew credits earned | 263 657 228 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 10H 21M 32S |
Time in gunner role | 24M 6S |
Time in fighter con role | 26M 27S |
Total credits accrued | 246 130 cr |
Total fines accrued | 246 130 cr |