CMDR Frankie Stark profile
(Imperial Courier)
Federation: Post Captain
Empire: Prince
Balance |
|
---|---|
Current assets | 9 203 626 375 cr |
Credits spent on ships | 1 594 899 672 cr |
Credits spent on outfitting | 5 020 526 594 cr |
Credits spent on repairs | 56 616 000 cr |
Credits spent on fuel | 1 428 292 cr |
Credits spent on munitions | 13 443 989 cr |
Insurance claims | 40 |
Total claim costs | 355 212 065 cr |
Combat |
|
Bounties claimed | 2 176 |
Profit from bounties | 148 363 964 cr |
Combat bonds | 2 452 |
Profit from combat bonds | 761 930 687 cr |
Assassinations | 34 |
Profit from assassinations | 16 243 904 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 304 |
Crime |
|
Fines issued | 218 |
Lifetime fines value | 1 988 865 cr |
Bounties received/earned | 401 |
Lifetime bounty value | 277 610 cr |
Highest bounty issued | 11 500 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 6 127 206 cr |
Commodities smuggled | 2 496 |
Average profit | 245 088 cr |
Highest single transaction | 1 668 219 cr |
Trading |
|
Market network | 212 |
Trading profit | 6 022 859 270 cr |
Commodities traded | 39 954 |
Average profit | 8 518 896 cr |
Highest single transaction | 345 254 832 cr |
Mining |
|
Profits from mining | 5 962 336 285 cr |
Minerals refined | 12 364 |
Materials collected | 26 193 |
Exploration |
|
Systems visited | 12 309 |
Profits from exploration | 1 662 708 182 cr |
Level 2 detailed scans | 28 953 |
Level 3 detailed scans | 38 788 |
Highest payout | 12 539 219 cr |
Total hyperspace distance | 621 099 ly |
Total hyperspace jumps | 17 136 |
Max distance from start | 26 528,96 ly |
Max distance from Sol | 26 327,06 ly |
Max distance from Colonia | 35 417,43 ly |
Approximate time played | 19W 1D 4H 24M |
Passengers |
|
Total bulk passengers delivered | 5 479 |
Total VIPs delivered | 4 190 |
Total delivered | 9 669 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 751 218 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 132 |
Grade 1 upgrades generated | 440 |
Grade 2 upgrades generated | 526 |
Grade 3 upgrades generated | 808 |
Grade 4 upgrades generated | 971 |
Grade 5 upgrades generated | 1 387 |
Crew |
|
Crew credits earned | 1 307 654 852 cr |
Crew hired | 12 |
Crew fired | 11 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2D 21H 52M 15S |
Time in gunner role | 55M 59S |
Time in fighter con role | 1H 3M 47S |
Total credits accrued | 9 830 820 cr |