CMDR Hippolytus Valentino profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7 782 218 681 cr |
Credits spent on ships | 1 140 992 978 cr |
Credits spent on outfitting | 29 674 405 864 cr |
Credits spent on repairs | 20 757 976 cr |
Credits spent on fuel | 417 017 cr |
Credits spent on munitions | 1 418 866 cr |
Insurance claims | 18 |
Total claim costs | 98 893 669 cr |
Combat |
|
Bounties claimed | 7 482 |
Profit from bounties | 457 231 878 cr |
Combat bonds | 1 623 |
Profit from combat bonds | 43 856 657 cr |
Assassinations | 145 |
Profit from assassinations | 144 636 807 cr |
Highest single reward | 587 100 cr |
Skimmers killed | 1 264 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 27 415 cr |
Bounties received/earned | 459 |
Lifetime bounty value | 208 770 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 340 978 cr |
Commodities smuggled | 152 |
Average profit | 8 317 cr |
Highest single transaction | 103 944 cr |
Trading |
|
Market network | 65 |
Trading profit | 237 528 860 cr |
Commodities traded | 64 457 |
Average profit | 586 491 cr |
Highest single transaction | 26 933 025 cr |
Mining |
|
Profits from mining | 3 679 131 cr |
Minerals refined | 1 478 |
Materials collected | 30 195 |
Exploration |
|
Systems visited | 2 738 |
Profits from exploration | 351 552 767 cr |
Level 2 detailed scans | 1 498 |
Level 3 detailed scans | 2 194 |
Highest payout | 4 447 022 cr |
Total hyperspace distance | 154 063 ly |
Total hyperspace jumps | 4 458 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 7W 6D 7H 24M |
Passengers |
|
Total bulk passengers delivered | 26 088 |
Total VIPs delivered | 10 |
Total delivered | 26 098 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 309 |
Total profit | 48 286 173 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 367 |
Grade 1 upgrades generated | 247 |
Grade 2 upgrades generated | 272 |
Grade 3 upgrades generated | 392 |
Grade 4 upgrades generated | 516 |
Grade 5 upgrades generated | 940 |
Crew |
|
Crew credits earned | 290 212 996 cr |
Crew hired | 86 |
Crew fired | 85 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 15M 11S |