CMDR ShiftNinja profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2 118 425 476 cr |
Credits spent on ships | 332 680 290 cr |
Credits spent on outfitting | 685 493 875 cr |
Credits spent on repairs | 4 625 839 cr |
Credits spent on fuel | 98 263 cr |
Credits spent on munitions | 277 769 cr |
Insurance claims | 34 |
Total claim costs | 61 915 506 cr |
Combat |
|
Bounties claimed | 733 |
Profit from bounties | 42 260 753 cr |
Combat bonds | 136 |
Profit from combat bonds | 4 730 284 cr |
Assassinations | 9 |
Profit from assassinations | 182 786 cr |
Highest single reward | 303 475 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 388 413 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 51 095 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2 364 061 cr |
Commodities smuggled | 1 231 |
Average profit | 112 574 cr |
Highest single transaction | 205 296 cr |
Trading |
|
Market network | 57 |
Trading profit | 1 199 950 499 cr |
Commodities traded | 4 966 |
Average profit | 5 660 144 cr |
Highest single transaction | 172 625 544 cr |
Mining |
|
Profits from mining | 1 195 389 885 cr |
Minerals refined | 1 238 |
Materials collected | 4 412 |
Exploration |
|
Systems visited | 6 256 |
Profits from exploration | 610 995 045 cr |
Level 2 detailed scans | 7 175 |
Level 3 detailed scans | 17 012 |
Highest payout | 21 313 702 cr |
Total hyperspace distance | 262 931 ly |
Total hyperspace jumps | 7 023 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 24 001,72 ly |
Approximate time played | 2W 5D 23H 53M |
Passengers |
|
Total bulk passengers delivered | 109 |
Total VIPs delivered | 271 |
Total delivered | 380 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 327 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 88 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 20 958 696 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 38M 51S |