CMDR Eleanor "Echo" Cho profile
(Orca)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 16 957 707 613 cr |
Credits spent on ships | 854 015 842 cr |
Credits spent on outfitting | 1 556 633 327 cr |
Credits spent on repairs | 8 026 988 cr |
Credits spent on fuel | 207 733 cr |
Credits spent on munitions | 83 131 cr |
Insurance claims | 3 |
Total claim costs | 4 989 817 cr |
Combat |
|
Bounties claimed | 478 |
Profit from bounties | 34 657 323 cr |
Combat bonds | 70 |
Profit from combat bonds | 2 802 038 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 279 650 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 950 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 100 cr |
Highest bounty issued | 100 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 23 113 439 cr |
Commodities smuggled | 160 |
Average profit | 888 978 cr |
Highest single transaction | 22 679 520 cr |
Trading |
|
Market network | 85 |
Trading profit | 8 263 249 504 cr |
Commodities traded | 19 791 |
Average profit | 22 035 332 cr |
Highest single transaction | 688 951 872 cr |
Mining |
|
Profits from mining | 8 260 324 877 cr |
Minerals refined | 12 544 |
Materials collected | 30 944 |
Exploration |
|
Systems visited | 26 525 |
Profits from exploration | 15 132 416 086 cr |
Level 2 detailed scans | 58 602 |
Level 3 detailed scans | 76 267 |
Highest payout | 68 849 979 cr |
Total hyperspace distance | 1 101 572 ly |
Total hyperspace jumps | 28 478 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 11W 4D 16H 33M |
Passengers |
|
Total bulk passengers delivered | 356 |
Total VIPs delivered | 3 088 |
Total delivered | 3 444 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 65 386 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 697 |
Grade 1 upgrades generated | 867 |
Grade 2 upgrades generated | 375 |
Grade 3 upgrades generated | 383 |
Grade 4 upgrades generated | 342 |
Grade 5 upgrades generated | 730 |
Multi-Crew |
|
Total time in multi-crew | 14M 17S |
Time in fighter con role | 6M 29S |