CMDR Weylandt profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16 073 771 243 cr |
Credits spent on ships | 1 481 178 826 cr |
Credits spent on outfitting | 3 681 185 519 cr |
Credits spent on repairs | 43 185 835 cr |
Credits spent on fuel | 831 594 cr |
Credits spent on munitions | 7 975 012 cr |
Insurance claims | 96 |
Total claim costs | 204 725 393 cr |
Combat |
|
Bounties claimed | 8 133 |
Profit from bounties | 475 006 723 cr |
Combat bonds | 124 |
Profit from combat bonds | 126 254 531 cr |
Assassinations | 1 |
Profit from assassinations | 111 236 cr |
Highest single reward | 717 600 cr |
Skimmers killed | 108 |
Crime |
|
Fines issued | 261 |
Lifetime fines value | 4 305 179 cr |
Bounties received/earned | 350 |
Lifetime bounty value | 197 040 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 4 724 256 cr |
Commodities smuggled | 1 053 |
Average profit | 47 720 cr |
Highest single transaction | 1 858 944 cr |
Trading |
|
Market network | 338 |
Trading profit | 12 283 477 381 cr |
Commodities traded | 187 667 |
Average profit | 9 012 089 cr |
Highest single transaction | 753 586 602 cr |
Mining |
|
Profits from mining | 11 521 082 840 cr |
Minerals refined | 10 104 |
Materials collected | 25 244 |
Exploration |
|
Systems visited | 37 074 |
Profits from exploration | 5 156 013 253 cr |
Level 2 detailed scans | 53 109 |
Level 3 detailed scans | 199 214 |
Highest payout | 11 116 951 cr |
Total hyperspace distance | 1 961 506 ly |
Total hyperspace jumps | 42 948 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 29W 3D 16H 14M |
Passengers |
|
Total bulk passengers delivered | 52 |
Total VIPs delivered | 490 |
Total delivered | 542 |
Total ejected | 82 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1 151 257 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 334 |
Grade 1 upgrades generated | 228 |
Grade 2 upgrades generated | 230 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 276 |
Crew |
|
Crew credits earned | 628 558 180 cr |
Crew hired | 26 |
Crew fired | 18 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2H 44M 54S |
Time in fighter con role | 5M 11S |