CMDR M1rje profile
(Anaconda)
Federation: Post Captain
Empire: None
Balance |
|
---|---|
Current assets | 6 738 636 380 cr |
Credits spent on ships | 451 516 743 cr |
Credits spent on outfitting | 1 006 865 451 cr |
Credits spent on repairs | 10 332 948 cr |
Credits spent on fuel | 145 328 cr |
Credits spent on munitions | 533 654 cr |
Insurance claims | 21 |
Total claim costs | 41 305 961 cr |
Combat |
|
Bounties claimed | 154 |
Profit from bounties | 3 896 177 cr |
Combat bonds | 169 |
Profit from combat bonds | 3 837 578 cr |
Assassinations | 14 |
Profit from assassinations | 1 906 536 cr |
Highest single reward | 173 775 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 35 238 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 56 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 17 117 cr |
Commodities smuggled | 17 |
Average profit | 2 445 cr |
Highest single transaction | 5 754 cr |
Trading |
|
Market network | 62 |
Trading profit | 3 686 751 298 cr |
Commodities traded | 6 966 |
Average profit | 24 910 482 cr |
Highest single transaction | 595 460 608 cr |
Mining |
|
Profits from mining | 3 667 916 653 cr |
Minerals refined | 3 216 |
Materials collected | 11 608 |
Exploration |
|
Systems visited | 11 081 |
Profits from exploration | 3 141 151 622 cr |
Level 2 detailed scans | 39 779 |
Level 3 detailed scans | 40 952 |
Highest payout | 27 400 976 cr |
Total hyperspace distance | 650 802 ly |
Total hyperspace jumps | 11 755 |
Max distance from start | 58 537,21 ly |
Max distance from Sol | 58 606,61 ly |
Max distance from Colonia | 37 067,35 ly |
Approximate time played | 5W 6D 8H 37M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 126 |
Total delivered | 126 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 371 316 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 621 |
Grade 1 upgrades generated | 144 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 151 |
Grade 4 upgrades generated | 75 |
Grade 5 upgrades generated | 118 |
Crew |
|
Crew credits earned | 129 457 852 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 49M 20S |