CMDR Keyman26 profile

Profile
Commander name:
Current ship:
The Locksmith [KE-29K]
(Krait MkII)
 
Member since:
9.10.2017
 
Distances submitted:
0
 
Systems visited:
3 306
Systems discovered first:
218
Ranks

3%

29%

100%

Defenceless

0%

Directionless

0%

41%

Federation: Admiral

100%

Empire: King

100%
Flight log heatmap
Statistics

Balance

Current assets 2 332 951 615 cr
Credits spent on ships 451 548 960 cr
Credits spent on outfitting 959 763 323 cr
Credits spent on repairs 8 241 761 cr
Credits spent on fuel 306 463 cr
Credits spent on munitions 1 301 529 cr
Insurance claims 25
Total claim costs 25 563 136 cr

Combat

Bounties claimed 6 684
Profit from bounties 252 547 307 cr
Combat bonds 127
Profit from combat bonds 3 395 060 cr
Assassinations 12
Profit from assassinations 1 994 301 cr
Highest single reward 319 800 cr
Skimmers killed 52

Crime

Fines issued 83
Lifetime fines value 990 749 cr
Bounties received/earned 189
Lifetime bounty value 136 330 cr
Highest bounty issued 14 200 cr

Smuggling

Black market network 8
Black market profit 110 903 cr
Commodities smuggled 41
Average profit 8 531 cr
Highest single transaction 46 935 cr

Trading

Market network 134
Trading profit 19 160 399 cr
Commodities traded 9 951
Average profit 58 416 cr
Highest single transaction 1 048 320 cr

Mining

Profits from mining 4 734 946 cr
Minerals refined 562
Materials collected 12 507

Exploration

Systems visited 3 039
Profits from exploration 233 698 660 cr
Level 2 detailed scans 1 831
Level 3 detailed scans 2 297
Highest payout 3 038 685 cr
Total hyperspace distance 104 281 ly
Total hyperspace jumps 4 792
Max distance from start 5 404,45 ly
Max distance from Sol 5 335,12 ly
Max distance from Colonia 27 324,89 ly
Approximate time played 5W 3D 1H 27M

Passengers

Total bulk passengers delivered 96
Total VIPs delivered 3 598
Total delivered 3 694
Total ejected 69

Search and Rescue

Total items rescued 20
Total profit 294 977 cr
Total rescue transactions 8

Crafting

Number of engineers used 19
Number of upgrades generated 1 083
Grade 1 upgrades generated 207
Grade 2 upgrades generated 197
Grade 3 upgrades generated 276
Grade 4 upgrades generated 224
Grade 5 upgrades generated 179

Crew

Crew credits earned 117 860 059 cr
Crew hired 2
Crew fired 1

Multi-Crew

Total time in multi-crew 1H 50M 21S
Time in gunner role 6M 16S
Time in fighter con role 17M 48S
Total credits accrued 831 281 cr