CMDR r2d266m profile
(Asp Explorer)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1 641 905 123 cr |
Credits spent on ships | 266 838 227 cr |
Credits spent on outfitting | 379 021 494 cr |
Credits spent on repairs | 2 681 120 cr |
Credits spent on fuel | 95 539 cr |
Credits spent on munitions | 582 311 cr |
Insurance claims | 29 |
Total claim costs | 106 100 513 cr |
Combat |
|
Bounties claimed | 112 |
Profit from bounties | 5 605 454 cr |
Combat bonds | 29 |
Profit from combat bonds | 5 405 250 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 620 386 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 83 281 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 83 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 43 391 cr |
Commodities smuggled | 37 |
Average profit | 5 424 cr |
Highest single transaction | 21 800 cr |
Trading |
|
Market network | 31 |
Trading profit | 1 298 525 426 cr |
Commodities traded | 1 929 |
Average profit | 15 835 676 cr |
Highest single transaction | 330 279 936 cr |
Mining |
|
Profits from mining | 1 295 753 344 cr |
Minerals refined | 1 152 |
Materials collected | 6 139 |
Exploration |
|
Systems visited | 1 866 |
Profits from exploration | 79 231 256 cr |
Level 2 detailed scans | 5 005 |
Level 3 detailed scans | 5 096 |
Highest payout | 4 401 077 cr |
Total hyperspace distance | 119 342 ly |
Total hyperspace jumps | 2 152 |
Max distance from start | 25 845,58 ly |
Max distance from Sol | 25 901,70 ly |
Max distance from Colonia | 24 364,58 ly |
Approximate time played | 2W 2D 14H 29M |
Passengers |
|
Total bulk passengers delivered | 2 765 |
Total VIPs delivered | 0 |
Total delivered | 2 765 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3 106 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 157 |
Grade 1 upgrades generated | 55 |
Grade 2 upgrades generated | 39 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 21 |
Multi-Crew |
|
Total time in multi-crew | 19H 10M 26S |
Time in gunner role | 3H 40M 58S |
Time in fighter con role | 10H 53M 34S |
Total credits accrued | 20 518 753 cr |
Total fines accrued | 5 600 cr |